예제 #1
0
 // Use this for initialization
 void Start()
 {
     ball = GameObject.Find("ball");
     transform.position = ball.transform.position + decalPosition_Club;
     clubDir            = ClubDirection.UP;
 }
예제 #2
0
 public void ChangeDirection(ClubDirection _direction)
 {
     clubDir = _direction;
 }