void Start() { ClothesRequirements requirements = new ClothesRequirements(); requirements.Woman = Woman; requirements.Location = Mathf.Max(Location); requirements.Woman = Formal; requirements.Formal = Formal; ClothesFactory factory = new ClothesFactory(requirements); IClothes v = factory.Create(); Debug.Log(v); }
public IClothes Create(ClothesRequirements requirements) { switch (requirements.Location) { case 1: return(new Swimwear()); case 2: if (requirements.Formal) { return(new Tuxedo()); } else { return(new DressyCasual()); } return(new DressyCasual()); case 3: if (requirements.Formal) { return(new BusinessProfessional()); } else { return(new BusinessCasual()); } return(new DressyCasual()); case 4: if (requirements.Formal) { return(new DressyCasual()); } else { return(new CasualWear()); } default: return(new CasualWear()); } }
public ClothesFactory(ClothesRequirements requirements) { _factory = requirements.Woman ? (IClothesFactory) new WomenFactory() : new MenFactory(); _requirements = requirements; }