public void Initialized() { InputField_X = this.transform.FindChild("InputField_X").GetComponent <InputField>(); InputField_Y = this.transform.FindChild("InputField_Y").GetComponent <InputField>(); InputField_Z = this.transform.FindChild("InputField_Z").GetComponent <InputField>(); var clothPartPos = StartAlice.playerPart.FindChild(modelPartName).localPosition; clothDressInfo = StartAlice.playerPart.FindChild(modelPartName).GetComponent <ClothDressInfo>(); boxCollider = StartAlice.playerPart.FindChild(modelPartName).GetComponent <BoxCollider>(); InputField_X.text = ((double)clothPartPos.x).ToString(); InputField_Y.text = ((double)clothPartPos.y).ToString(); InputField_Z.text = ((double)clothPartPos.z).ToString(); InputField_X.onValueChanged.RemoveAllListeners(); InputField_Y.onValueChanged.RemoveAllListeners(); InputField_Z.onValueChanged.RemoveAllListeners(); InputField_X.onValueChanged.AddListener(delegate { ChangeInput(); }); InputField_Y.onValueChanged.AddListener(delegate { ChangeInput(); }); InputField_Z.onValueChanged.AddListener(delegate { ChangeInput(); }); }
private void Start() { clothDressInfo = this.GetComponent <ClothDressInfo>(); }