private void openCloset() { if (closetControl.IsClosed) { closetControl.ServerToggleCupboard(); } }
public void CmdToggleCupboard(GameObject cupbObj) { ClosetControl closet = cupbObj.GetComponent <ClosetControl>(); if (playerScript.canNotInteract()) { return; } if (playerScript.IsInReach(cupbObj) || closet.Contains(this.gameObject)) { closet.ServerToggleCupboard(); } }
public void CmdToggleCupboard(GameObject cupbObj) { ClosetControl closetControl = cupbObj.GetComponent <ClosetControl>(); closetControl.ServerToggleCupboard(); }