public static int set_EventOnButtonClick(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); Action <ClimbTowerFloorItemUIController> action; int num = LuaObject.checkDelegate <Action <ClimbTowerFloorItemUIController> >(l, 2, out action); if (num == 0) { climbTowerFloorItemUIController.EventOnButtonClick = action; } else if (num == 1) { ClimbTowerFloorItemUIController climbTowerFloorItemUIController2 = climbTowerFloorItemUIController; climbTowerFloorItemUIController2.EventOnButtonClick = (Action <ClimbTowerFloorItemUIController>)Delegate.Combine(climbTowerFloorItemUIController2.EventOnButtonClick, action); } else if (num == 2) { ClimbTowerFloorItemUIController climbTowerFloorItemUIController3 = climbTowerFloorItemUIController; climbTowerFloorItemUIController3.EventOnButtonClick = (Action <ClimbTowerFloorItemUIController>)Delegate.Remove(climbTowerFloorItemUIController3.EventOnButtonClick, action); } LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_BindFieldImpl(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); Type fieldType; LuaObject.checkType(l, 2, out fieldType); string path; LuaObject.checkType(l, 3, out path); AutoBindAttribute.InitState initState; LuaObject.checkEnum <AutoBindAttribute.InitState>(l, 4, out initState); string fieldName; LuaObject.checkType(l, 5, out fieldName); string ctrlName; LuaObject.checkType(l, 6, out ctrlName); bool optional; LuaObject.checkType(l, 7, out optional); UnityEngine.Object o = climbTowerFloorItemUIController.m_luaExportHelper.__callBase_BindFieldImpl(fieldType, path, initState, fieldName, ctrlName, optional); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int DestroySpineGraphic(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); climbTowerFloorItemUIController.DestroySpineGraphic(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_spineGraphic(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, climbTowerFloorItemUIController.m_luaExportHelper.m_spineGraphic); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Clear(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); climbTowerFloorItemUIController.m_luaExportHelper.__callBase_Clear(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int OnBindFiledsCompleted(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); climbTowerFloorItemUIController.m_luaExportHelper.OnBindFiledsCompleted(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int CreateSpineGraphic(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); string assetName; LuaObject.checkType(l, 2, out assetName); climbTowerFloorItemUIController.CreateSpineGraphic(assetName); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_rewardGroupTransform(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); Transform rewardGroupTransform; LuaObject.checkType <Transform>(l, 2, out rewardGroupTransform); climbTowerFloorItemUIController.m_luaExportHelper.m_rewardGroupTransform = rewardGroupTransform; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_graphicGameObject(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); GameObject graphicGameObject; LuaObject.checkType <GameObject>(l, 2, out graphicGameObject); climbTowerFloorItemUIController.m_luaExportHelper.m_graphicGameObject = graphicGameObject; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_uiStateController(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); CommonUIStateController uiStateController; LuaObject.checkType <CommonUIStateController>(l, 2, out uiStateController); climbTowerFloorItemUIController.m_luaExportHelper.m_uiStateController = uiStateController; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetToggleValueChangedListener(IntPtr l) { int result; try { int total = LuaDLL.lua_gettop(l); if (LuaObject.matchType(l, total, 2, typeof(string[]), typeof(Action <UIControllerBase, bool>))) { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); string[] fieldNames; LuaObject.checkArray <string>(l, 2, out fieldNames); Action <UIControllerBase, bool> action; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action); climbTowerFloorItemUIController.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldNames, action); LuaObject.pushValue(l, true); result = 1; } else if (LuaObject.matchType(l, total, 2, typeof(string), typeof(Action <UIControllerBase, bool>))) { ClimbTowerFloorItemUIController climbTowerFloorItemUIController2 = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase, bool> action2; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action2); climbTowerFloorItemUIController2.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldName, action2); LuaObject.pushValue(l, true); result = 1; } else { LuaObject.pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function __callBase_SetToggleValueChangedListener to call"); result = 2; } } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetButtonLongPressEndListener(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase> action; LuaObject.checkDelegate <Action <UIControllerBase> >(l, 3, out action); climbTowerFloorItemUIController.m_luaExportHelper.__callBase_SetButtonLongPressEndListener(fieldName, action); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnButtonClick(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); Button button; LuaObject.checkType <Button>(l, 2, out button); string fieldName; LuaObject.checkType(l, 3, out fieldName); climbTowerFloorItemUIController.m_luaExportHelper.__callBase_OnButtonClick(button, fieldName); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Initlize(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); string ctrlName; LuaObject.checkType(l, 2, out ctrlName); bool bindNow; LuaObject.checkType(l, 3, out bindNow); climbTowerFloorItemUIController.m_luaExportHelper.__callBase_Initlize(ctrlName, bindNow); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetState(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); bool isCleared; LuaObject.checkType(l, 2, out isCleared); bool isLocked; LuaObject.checkType(l, 3, out isLocked); Action onEnd; LuaObject.checkDelegate <Action>(l, 4, out onEnd); climbTowerFloorItemUIController.SetState(isCleared, isLocked, onEnd); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetTowerFloor(IntPtr l) { int result; try { ClimbTowerFloorItemUIController climbTowerFloorItemUIController = (ClimbTowerFloorItemUIController)LuaObject.checkSelf(l); ConfigDataTowerFloorInfo floorInfo; LuaObject.checkType <ConfigDataTowerFloorInfo>(l, 2, out floorInfo); ConfigDataTowerLevelInfo levelInfo; LuaObject.checkType <ConfigDataTowerLevelInfo>(l, 3, out levelInfo); GameObject rewardGoodsPrefab; LuaObject.checkType <GameObject>(l, 4, out rewardGoodsPrefab); climbTowerFloorItemUIController.SetTowerFloor(floorInfo, levelInfo, rewardGoodsPrefab); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }