/// <summary> /// Starting the server loop that will control relay query handler. /// </summary> protected static void ThreadingServerLoop_DuplexRelay(object server) { #region Init Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("en-us"); Console.WriteLine("DUPLEX RELAY THREAD STARTED: {0}", Thread.CurrentThread.Name); // Name of pipe server that will established. // Access to this pipe by clients will be available by this name. string serverName = ((RelayServer)server).ServerThread.Name; #endregion #region Server establishing // Start server loop. ClientToServerTransmissionController.ServerLoop( serverName, QueryHandler_DuplexRelay, ((RelayServer)server).pipeName, ((RelayServer)server).securityLevel); #endregion }
/// <summary> /// Main loop that control pipe chanel that will recive clients. /// </summary> protected static void ThreadingServerLoop_PP_Input(object server) { #region Init Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("en-us"); Console.WriteLine("INPUT THREAD STARTED: {0}", Thread.CurrentThread.Name); // Name of pipe server that will established. // Access to this pipe by clients will be available by this name. string serverName = ((BaseServer)server).ServerThread.Name; #endregion #region Server establishing // Start server loop. ClientToServerTransmissionController.ServerLoop( serverName, PipesProvider.Handlers.Queries.ProcessingAsync, ((BaseServer)server).pipeName, ((BaseServer)server).securityLevel); #endregion }