protected void InvokeClientDisconnected(ClientDescriptor clientDescriptor) { ClientStateChangedDlgt dlgt = ClientDisconnected; if (dlgt != null) { dlgt(clientDescriptor); } }
protected void InvokeClientUnavailable(ClientDescriptor clientDescriptor) { ClientStateChangedDlgt dlgt = ClientUnavailable; if (dlgt != null) { dlgt(clientDescriptor); } }