public static void Start() { #if UNITY_EDITOR YSProfiler.Regester(); #endif //Common.UDebug.enabled = true; //Common.UDebug.LogError("GameStart Start"); Utility_Profiler.BeginSample(" Common.Root.Initialize()"); Common.Root.Initialize(); Utility_Profiler.EndSample(); Utility_Profiler.BeginSample(" UIManager.Instance.Initalize()"); UIManager.Instance.Initalize(); Utility_Profiler.EndSample(); NetMgr.srvConn.proto = new ProtocolBytes(); NetMgr.srvConn.Connect("127.0.0.1", 1234); UIManager.Instance.OpenUI(EUIName.AccountUI); if (clientProxy == null) { GameObject go = new GameObject("[ClientProxy]"); clientProxy = go.GetOrAddComponent <ClientProxy> (); } else if (UpdateSystem.UpdateCenter.bRestart) { UpdateSystem.UpdateCenter.bRestart = false; clientProxy.ChangeState(GameStateEnum.GameStateEnum_Resert); } }