예제 #1
0
        private IEnumerator UpdatePlayerCountDelayed()
        {
            // Wait until the end of frame (so that the event has been subscribed to)
            yield return(new WaitForEndOfFrame());

            // Fire the event
            ClientNumbersUpdated?.Invoke();
        }
예제 #2
0
 // Ensures that as clients disconnect, the client numbers are updated.
 public override void OnServerDisconnect(NetworkConnection conn)
 {
     base.OnServerDisconnect(conn);
     ClientNumbersUpdated?.Invoke();
 }