예제 #1
0
    public static int get_m_battleDialogInfo(IntPtr l)
    {
        int result;

        try
        {
            ClientNullActorActBattleDialog clientNullActorActBattleDialog = (ClientNullActorActBattleDialog)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, clientNullActorActBattleDialog.m_battleDialogInfo);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
예제 #2
0
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            ClientNullActorActBattleDialog o = new ClientNullActorActBattleDialog();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
예제 #3
0
    public static int set_m_battleDialogInfo(IntPtr l)
    {
        int result;

        try
        {
            ClientNullActorActBattleDialog clientNullActorActBattleDialog = (ClientNullActorActBattleDialog)LuaObject.checkSelf(l);
            ConfigDataBattleDialogInfo     battleDialogInfo;
            LuaObject.checkType <ConfigDataBattleDialogInfo>(l, 2, out battleDialogInfo);
            clientNullActorActBattleDialog.m_battleDialogInfo = battleDialogInfo;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }