void Start() { net = NetworkManager.singleton as ClientNetworkMgr; if (net == null) { Debug.LogError("Net is Null"); } }
void RpcUpdateHostIP(string hostIP) { ClientNetworkMgr net = GameObject.FindObjectOfType <ClientNetworkMgr>(); if (net != null) { net.hostIP = hostIP; } //每次更新host时将服务端姿态置为初始值 CmdUpdateCarPose(Quaternion.identity, Vector3.zero, "xxx"); }
void Start() { foreach (string s in Input.GetJoystickNames()) { AddDebugInfo(s); } if (!GameObject.Find("NetworkManager")) { GameObject netObj = Instantiate(netManagerPrefab) as GameObject; netObj.name = "NetworkManager"; net = netObj.GetComponent <ClientNetworkMgr>(); } // SetPage(PageType.Select); }
void Start() { btnUse245Server.onClick.AddListener(Use245Seaver); txtInfo.text = "正在连接..."; if (!GameObject.Find("NetworkManager")) { GameObject netObj = GameObject.Instantiate(netManagerPrefab) as GameObject; netObj.name = "NetworkManager"; net = netObj.GetComponent <ClientNetworkMgr>(); } else { isReadyForPlay = true; txtInfo.text = ""; btnUse245Server.gameObject.SetActive(false); } }