void SingleCompositeBufferWrite0(ServerBootstrap sb, Bootstrap cb) { sb.ChildHandler(new ActionChannelInitializer <TcpChannel>(channel => { channel.Pipeline.AddLast(new ServerHandler()); })); var clientHandler = new ClientHandler(); cb.Handler(new ActionChannelInitializer <TcpChannel>(channel => { channel.Pipeline.AddLast(clientHandler); })); // start server Task <IChannel> task = sb.BindAsync(LoopbackAnyPort); Assert.True(task.Wait(DefaultTimeout), "Server bind timed out"); this.serverChannel = task.Result; Assert.NotNull(this.serverChannel.LocalAddress); var endPoint = (IPEndPoint)this.serverChannel.LocalAddress; // connect to server task = cb.ConnectAsync(endPoint); Assert.True(task.Wait(DefaultTimeout), "Connect to server timed out"); this.clientChannel = task.Result; Assert.NotNull(this.clientChannel.LocalAddress); IByteBuffer expected = NewCompositeBuffer(this.clientChannel.Allocator); clientHandler.AssertReceived(expected); }