internal void AddClientChannel(InProcSocket newClient) { if (ClientConnected != null) { ClientConnected(this, newClient); } ClientChannels.Add(newClient); newClient.ParentServer = this; }
internal void RemoveClientChannel(InProcSocket exisitingClient) { if (ClientDisconnected != null) { ClientDisconnected(this, exisitingClient); } exisitingClient.ParentServer = null; if (!ClientChannels.Remove(exisitingClient)) { throw new Exception("Failed to remove socket from server client list: " + exisitingClient.ToString()); } }