public static int get_Turn(IntPtr l) { int result; try { ClientBattle.LogDataActorAttack logDataActorAttack = (ClientBattle.LogDataActorAttack)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, logDataActorAttack.Turn); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ClientBattle.LogDataActorAttack o = new ClientBattle.LogDataActorAttack(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_Type(IntPtr l) { int result; try { ClientBattle.LogDataActorAttack logDataActorAttack = (ClientBattle.LogDataActorAttack)LuaObject.checkSelf(l); string type; LuaObject.checkType(l, 2, out type); logDataActorAttack.Type = type; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_TargetPos(IntPtr l) { int result; try { ClientBattle.LogDataActorAttack logDataActorAttack = (ClientBattle.LogDataActorAttack)LuaObject.checkSelf(l); GridPosition targetPos; LuaObject.checkValueType <GridPosition>(l, 2, out targetPos); logDataActorAttack.TargetPos = targetPos; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }