private static async Task MainImpl() { Console.WriteLine("creating account config."); var stormancerConfig = ClientConfiguration.ForAccount(_accountId, _appName); stormancerConfig.AddPlugin(new AuthenticationPlugin()); Console.WriteLine("creating client."); var client = new Client(stormancerConfig); Console.WriteLine("Getting authenticator."); var authenticator = client.Authenticator(); Console.WriteLine("Authenticating."); var mainScene = await authenticator.SteamLogin("myTicket"); Console.WriteLine("Connecting to the authenticated scene."); await mainScene.Connect(); Console.WriteLine("Connected."); }
// Use this for initialization void Start() { UniRx.MainThreadDispatcher.Initialize(); var loadingCanvas = GameObject.Find("LoadingCanvas"); var config = Stormancer.ClientConfiguration.ForAccount("d9590543-56c3-c94a-f7bf-c394b26deb15", "boids-test"); config.Logger = DebugLogger.Instance; this._client = new Stormancer.Client(config); Debug.Log("calling GetPublicScene"); _client.Authenticator().LoginAsViewer().ContinueWith( task => { if (!task.IsFaulted) { Debug.Log("test1"); var MatchMakerScene = task.Result; var matchmaker = new MatchmakerClient(MatchMakerScene); matchmaker.Connect().Then(s => { matchmaker.FindMatch().Then(result => { _client.GetScene(result.Token).Then(scene => { _scene = scene; scene.AddRoute("position.update", OnPositionUpdate); scene.AddRoute<ushort>("ship.remove", OnShipRemoved); scene.AddRoute("ship.usedSkill", OnUsedSkill); scene.AddRoute<StatusChangedMsg>("ship.statusChanged", OnStatusChanged); scene.AddRoute<ShipCreatedDto[]>("ship.add", OnShipAdded); scene.AddRoute("ship.pv", OnShipPv); _scene.Connect().Then(() => { Debug.Log("Call dispatcher to hide UI."); MainThread.Post(() => { Debug.Log("Hiding UI."); loadingCanvas.SetActive(false);//Hide loading ui. }); }) .ContinueWith(t => { if (t.IsFaulted) { Debug.LogException(t.Exception.InnerException); } }); }); }); }); } else // task.IsFaulted { Debug.Log("task faulted"); } }); }