public void LoadImageByName(string fileName, ClassicPaint.DrawingCanvas drawingCanvas) { System.Drawing.Image image = (System.Drawing.Image)imageList[fileName]; if (image != null) { drawingCanvas.DrawImage(image); } }
public void AddImageToCanvasAndToOpenedImageList(string fileName, ClassicPaint.DrawingCanvas drawingCanvas, System.Drawing.Image currentImage) { if ((fileName != null) && (currentImage != null)) { drawingCanvas.DrawImage(currentImage); imageList.Add(fileName, drawingCanvas.Contents); } }