/// <summary> /// 设置模式 /// </summary> /// <param name="mode"></param> private void SetSkillMode(ClanSkillMode mode) { if (mode != m_em_skillMode) { UITabGrid tab = (m_dic_skillTabs.ContainsKey(m_em_skillMode) ? m_dic_skillTabs[m_em_skillMode] : null); if (null != tab) { tab.SetHightLight(false); } m_em_skillMode = mode; tab = (m_dic_skillTabs.ContainsKey(m_em_skillMode) ? m_dic_skillTabs[m_em_skillMode] : null); if (null != tab) { tab.SetHightLight(true); } StructClanSkillsData(); BuildClanSkillList(); UpdateSkill(); } }
/// <summary> /// 当前技能模式是否为mode /// </summary> /// <param name="mode"></param> /// <returns></returns> private bool IsSkillMode(ClanSkillMode mode) { return(m_em_skillMode == mode); }