private void _OnReceivePrivateStamp(ClanChatLogMessageData clanChatMsgData) { if (this.onReceivePrivateStamp != null) { this.onReceivePrivateStamp(clanChatMsgData); } }
private void _OnReceiveText(ClanChatLogMessageData clanChatMsgData) { if (this.onReceiveText != null) { this.onReceiveText(clanChatMsgData); } }
private void OnReceiveMessage(ChatPacket packet) { Chat_Model_BroadcastClanMessage_Response chat_Model_BroadcastClanMessage_Response = packet.model as Chat_Model_BroadcastClanMessage_Response; int result = 0; int result2 = 0; int.TryParse(chat_Model_BroadcastClanMessage_Response.SenderId, out result); int.TryParse(chat_Model_BroadcastClanMessage_Response.Id, out result2); if (result == 0) { if (this.onReceiveNotification != null) { this.onReceiveNotification(chat_Model_BroadcastClanMessage_Response.Message); } } else if (chat_Model_BroadcastClanMessage_Response.Message.Contains(STAMP_SYMBOL_BEGIN)) { string s = chat_Model_BroadcastClanMessage_Response.Message.Substring(STAMP_SYMBOL_BEGIN.Length, 8); int result3 = -1; int.TryParse(s, out result3); if (this.onReceiveStamp != null) { ClanChatLogMessageData clanChatLogMessageData = new ClanChatLogMessageData(); clanChatLogMessageData.uuid = chat_Model_BroadcastClanMessage_Response.Uuid; clanChatLogMessageData.id = result2; clanChatLogMessageData.fromUserId = result; clanChatLogMessageData.senderName = chat_Model_BroadcastClanMessage_Response.SenderName; clanChatLogMessageData.stampId = result3; this.onReceiveStamp(clanChatLogMessageData); } } else if (this.onReceiveText != null) { ClanChatLogMessageData clanChatLogMessageData2 = new ClanChatLogMessageData(); clanChatLogMessageData2.uuid = chat_Model_BroadcastClanMessage_Response.Uuid; clanChatLogMessageData2.id = result2; clanChatLogMessageData2.fromUserId = result; clanChatLogMessageData2.senderName = chat_Model_BroadcastClanMessage_Response.SenderName; clanChatLogMessageData2.message = chat_Model_BroadcastClanMessage_Response.Message; this.onReceiveText(clanChatLogMessageData2); } }
private void Update() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected O, but got Unknown if (checkLongPress) { float num = Vector2.Distance(mousePosition, Vector2.op_Implicit(Input.get_mousePosition())); if (num > 10f) { checkLongPress = false; } else if (Time.get_time() - startPressTime > 1f) { checkLongPress = false; ClanChatLogMessageData clanChatLogMessageData = new ClanChatLogMessageData(); clanChatLogMessageData.fromUserId = senderId; clanChatLogMessageData.id = msgId; clanChatLogMessageData.uuid = uuId; clanChatLogMessageData.stampId = stampId; if (stampId <= 0) { clanChatLogMessageData.type = 0; clanChatLogMessageData.message = msg; } else { clanChatLogMessageData.type = 1; clanChatLogMessageData.message = stampId.ToString(); } m_PinButton.get_gameObject().GetComponent <UIGameSceneEventSender>().eventData = clanChatLogMessageData; m_PinButton.get_gameObject().SetActive(true); MonoBehaviourSingleton <GameSceneManager> .I.ExecuteSceneEvent("GuildChatItem", this.get_gameObject(), "HIDE_PIN_BTN", msgId_.ToString(), null, true); } } }