public override void RunImplement() { try { Account player = client.SessionPlayer; if (player == null) { return; } Clan clan = new Clan { name = clanName, informations = clanInfo, logo = 0, ownerId = player.playerId, creationDate = int.Parse(DateTime.Now.ToString("yyyyMMdd")) }; if (player.clanId > 0 || player.GetRequestClanId() > 0) { client.SendCompletePacket(PackageDataManager.CLAN_CREATE_0x8000105C_PAK); } else if ((player.gold - Settings.ClanCreateGold) < 0 || Settings.ClanCreateRank > player.rankId) { client.SendCompletePacket(PackageDataManager.CLAN_CREATE_0x8000104A_PAK); } else if (ClanManager.clans.Count > Settings.MaxClanActive) { client.SendCompletePacket(PackageDataManager.CLAN_CREATE_0x80001055_PAK); } if ((player.gold - Settings.ClanCreateGold) < 0) { client.SendCompletePacket(PackageDataManager.CLAN_CREATE_0x80001048_PAK); } else if (!ClanManager.IsClanNameExist(clan.name).Result&& clan.CreateClan().Result&& player.UpdateAccountGold(player.gold - Settings.ClanCreateGold) && player.ExecuteQuery($"UPDATE accounts SET clan_authority='1', clan_date='{clan.creationDate}', clan_id='{clan.id}' WHERE id='{player.playerId}'")) { clan.BestPlayers.SetDefault(); player.clanDate = clan.creationDate; player.clanId = clan.id; player.clanAuthority = ClanAuthorityEnum.Master; ClanManager.AddClan(clan); player.gold -= Settings.ClanCreateGold; client.SendPacket(new CLAN_CREATE_PAK(0, clan, player)); } else { client.SendCompletePacket(PackageDataManager.CLAN_CREATE_0x8000105A_PAK); } } catch (Exception ex) { PacketLog(ex); } /* * 80001055 - STBL_IDX_CLAN_MESSAGE_FAIL_CREATING_OVERFLOW * 8000105C - STBL_IDX_CLAN_MESSAGE_FAIL_CREATING_ALREADY * 8000105A - STBL_IDX_CLAN_MESSAGE_FAIL_CREATING_OVERLAPPING * 80001048 - STBL_IDX_CLAN_MESSAGE_FAIL_CREATING * Padrão: STBL_IDX_CLAN_MESSAGE_FAIL_CREATING_ADMIN */ }