public async Task <IActionResult> ManagerClaimGame([FromBody] ClaimGameRequest request)
    {
        var leagueYearPublisherRecord = await GetExistingLeagueYearAndPublisher(request.PublisherID, ActionProcessingModeBehavior.Ban, RequiredRelationship.LeagueManager, RequiredYearStatus.YearNotFinishedDraftFinished);

        if (leagueYearPublisherRecord.FailedResult is not null)
        {
            return(leagueYearPublisherRecord.FailedResult);
        }
        var validResult = leagueYearPublisherRecord.ValidResult !;
        var leagueYear  = validResult.LeagueYear;
        var publisher   = validResult.Publisher;

        MasterGame?masterGame = null;

        if (request.MasterGameID.HasValue)
        {
            masterGame = await _interLeagueService.GetMasterGame(request.MasterGameID.Value);
        }

        bool counterPickedGameIsManualWillNotRelease = PlayerGameExtensions.CounterPickedGameIsManualWillNotRelease(leagueYear, request.CounterPick, masterGame, false);
        ClaimGameDomainRequest domainRequest         = new ClaimGameDomainRequest(leagueYear, publisher, request.GameName, request.CounterPick, counterPickedGameIsManualWillNotRelease, request.ManagerOverride, false, masterGame, null, null);
        ClaimResult            result = await _gameAcquisitionService.ClaimGame(domainRequest, true, false, false);

        var viewModel = new ManagerClaimResultViewModel(result);

        await _fantasyCriticService.UpdatePublisherGameCalculatedStats(leagueYear);

        return(Ok(viewModel));
    }
예제 #2
0
        public async Task <IActionResult> ManagerClaimGame([FromBody] ClaimGameRequest request)
        {
            var currentUser = await _userManager.FindByNameAsync(User.Identity.Name);

            if (!ModelState.IsValid)
            {
                return(BadRequest());
            }

            var systemWideSettings = await _interLeagueService.GetSystemWideSettings();

            if (systemWideSettings.BidProcessingMode)
            {
                return(BadRequest());
            }

            var publisher = await _publisherService.GetPublisher(request.PublisherID);

            if (publisher.HasNoValue)
            {
                return(BadRequest());
            }

            var league = await _fantasyCriticService.GetLeagueByID(publisher.Value.LeagueYear.League.LeagueID);

            if (league.HasNoValue)
            {
                return(BadRequest());
            }

            var leagueYear = await _fantasyCriticService.GetLeagueYear(league.Value.LeagueID, publisher.Value.LeagueYear.Year);

            if (leagueYear.HasNoValue)
            {
                return(BadRequest());
            }

            if (!leagueYear.Value.PlayStatus.DraftFinished)
            {
                return(BadRequest("You can't manually manage games until you draft."));
            }

            if (league.Value.LeagueManager.UserID != currentUser.UserID)
            {
                return(Forbid());
            }

            var claimUser = await _userManager.FindByIdAsync(publisher.Value.User.UserID.ToString());

            if (claimUser == null)
            {
                return(BadRequest());
            }

            Maybe <MasterGame> masterGame = Maybe <MasterGame> .None;

            if (request.MasterGameID.HasValue)
            {
                masterGame = await _interLeagueService.GetMasterGame(request.MasterGameID.Value);
            }

            ClaimGameDomainRequest domainRequest = new ClaimGameDomainRequest(publisher.Value, request.GameName, request.CounterPick, request.ManagerOverride, false, masterGame, null, null);
            var publishersInLeague = await _publisherService.GetPublishersInLeagueForYear(leagueYear.Value);

            ClaimResult result = await _gameAcquisitionService.ClaimGame(domainRequest, true, false, publishersInLeague);

            var viewModel = new ManagerClaimResultViewModel(result);

            await _fantasyCriticService.UpdateFantasyPoints(leagueYear.Value);

            return(Ok(viewModel));
        }