private void DrawControlElements() { LabelCenter(left, locale["sets"], true); Label(left, locale["name"], false); left.MoveOffsetX(Style.LabelOffset); newSetName = TextField(left, newSetName, string.Empty, 0f, true); left.ResetX(); left.BeginHorizontal(2); if (Button(left, locale["btnAdd"], false)) { SkinPreset add = null; if (pageSelection == Humans) { add = new HumanSkinPreset(newSetName); } else if (pageSelection == Titans) { add = new TitanSkinPreset(newSetName); } else if (pageSelection == City) { add = new CityPreset(newSetName); } else if (pageSelection == Forest) { add = new ForestPreset(newSetName); } else if (pageSelection == Skyboxes) { add = new SkyboxPreset(newSetName); } else if (pageSelection == Custom) { add = new CustomMapPreset(newSetName); } if (add != null) { presets.Add(add); skinSelection = presets.Count - 1; newSetName = locale["set"] + " " + (presets.Count + 1).ToString(); presetLabels = new string[presets.Count]; for (int i = 0; i < presetLabels.Length; i++) { presetLabels[i] = presets[i].Name; } } } left.MoveX(); if (Button(left, locale["btnDelete"], true)) { if (skinSelection >= 0) { presets[skinSelection].Delete(); presets.RemoveAt(skinSelection); } skinSelection = presets.Count > 0 ? presets.Count - 1 : -1; presetLabels = new string[presets.Count]; for (int i = 0; i < presetLabels.Length; i++) { presetLabels[i] = presets[i].Name; } } left.ResetX(); scrollArea.y = left.y; left.MoveToEndY(BoxPosition, Style.Height + Style.VerticalMargin); scrollArea.height = left.y - scrollArea.y; scrollRect.Reset(); scrollAreaView.height = (Style.Height * presetLabels.Length) + (Style.VerticalMargin * (presetLabels.Length + 1)); scroll = BeginScrollView(scrollArea, scroll, scrollAreaView); skinSelection = SelectionGrid(scrollRect, skinSelection, presetLabels, 1, true); EndScrollView(); }
private void LoadSkinCheck() { if (Level.Name.Contains("City")) { if (SkinSettings.SkinsCheck(SkinSettings.CitySkins)) { if (SkinSettings.CitySet.Value != StringSetting.NotDefine) { var set = new CityPreset(SkinSettings.CitySet); set.Load(); var n = ""; for (var i = 0; i < 250; i++) { var val = Random.Range(0, 8); n += val.ToString(); } var urls = string.Join(",", set.Houses) + ","; var urls2 = $"{set.Ground},{set.Wall},{set.Gate}"; var box = new string[6].Select(x => "").ToArray(); if (set.LinkedSkybox != StringSetting.NotDefine) { var boxSet = new SkyboxPreset(set.LinkedSkybox); boxSet.Load(); box = boxSet.ToSkinData(); } LoadMapSkin(n, urls, urls2, box); if (IN_GAME_MAIN_CAMERA.GameType == GameType.MultiPlayer && PhotonNetwork.IsMasterClient && SkinSettings.CitySkins.Value != 2) { BasePV.RPC("loadskinRPC", PhotonTargets.OthersBuffered, n, urls, urls2, box); } } } } else if (Level.MapName.Contains("Forest")) { if (SkinSettings.SkinsCheck(SkinSettings.ForestSkins)) { if (SkinSettings.ForestSet.Value != StringSetting.NotDefine) { var set = new ForestPreset(SkinSettings.ForestSet); set.Load(); var n = ""; for (var i = 0; i < 150; i++) { var val = Random.Range(0, 8); n += val.ToString(); if (set.RandomizePairs) { n += Random.Range(0, 8).ToString(); } else { n += val.ToString(); } } var urls = string.Join(",", set.Trees) + ","; var urls2 = string.Join(",", set.Leaves); urls2 += "," + set.Ground; var box = new string[6].Select(x => "").ToArray(); if (set.LinkedSkybox != StringSetting.NotDefine) { var boxSet = new SkyboxPreset(set.LinkedSkybox); boxSet.Load(); box = boxSet.ToSkinData(); } LoadMapSkin(n, urls, urls2, box); if (IN_GAME_MAIN_CAMERA.GameType == GameType.MultiPlayer && PhotonNetwork.IsMasterClient && SkinSettings.ForestSkins.Value != 2) { BasePV.RPC("loadskinRPC", PhotonTargets.OthersBuffered, n, urls, urls2, box); } } } } }
private void CityPageEnable() { InitPresets(SkinSettings.CitySet, CityPreset.GetAllPresets()); }