void OnApplicationQuit() { if (initialized) { CitaNetWrapper.cleanUp(); } }
public void initialize(int port, string serverAddress, bool retry) { retryInit = retry; if (initialized) { // clean up in case we had already initialized CitaNetWrapper.cleanUp(); } this.port = port; this.serverAddress = serverAddress; CitaNetWrapper.initialize(port, serverAddress); if (CitaNetWrapper.hasError()) { Debug.Log(CitaNetWrapper.getErrorMessage()); CitaNetWrapper.cleanUp(); } else { initialized = true; flock.gameObject.SetActive(true); } }