예제 #1
0
 private void Awake()
 {
     timerManager     = Object.FindObjectOfType <TimerManager>();
     circlesManager   = Object.FindObjectOfType <CirclesManager>();
     trueFalseManager = Object.FindObjectOfType <TrueFalseManager>();
     audioSource      = GetComponent <AudioSource>();
 }
예제 #2
0
    private void Awake()
    {
        _highScoreManager = Object.FindObjectOfType <HighScoreManager>();
        _countDownManager = Object.FindObjectOfType <CountDownManager>();
        _trueFalseManager = Object.FindObjectOfType <TrueFalseManager>();
        _timerManager     = Object.FindObjectOfType <TimerManager>();
        _circlesManager   = Object.FindObjectOfType <CirclesManager>();

        _audioSource = GetComponent <AudioSource>();
    }
예제 #3
0
    //----------------------------------------------------------------------------------------------------------------------------------------------//

    public void SendTarget()
    {
        foreach (Transform child in transform.parent)
        {
            child.GetComponent <Button> ().interactable = true;
        }
        transform.GetComponent <Button> ().interactable = false;

        circlesManager = GameObject.Find("CirclesPanel").transform.GetComponent <CirclesManager> ();
        circlesManager.PickCircle(this.gameObject.name);
        circlesManager.ToggleCircleBox();
    }