private CircleShootEnemy create_CircleShootEnemy(int x, int y) { CircleShootEnemy e = new CircleShootEnemy(x, y); //this.panel1.Controls.Add(e.img); if (enemies.LastIndexOf(null) != -1) { enemies.Insert(enemies.LastIndexOf(null), e); } else { enemies.Add(e); } return(e); }
private void create_CircleShootEnemy() { Random robj = new Random(); int x = robj.Next(20, 450); CircleShootEnemy e = new CircleShootEnemy(x, 0); //this.panel1.Controls.Add(e.img); if (enemies.LastIndexOf(null) != -1) { enemies.Insert(enemies.LastIndexOf(null), e); } else { enemies.Add(e); } }