private void CircleDemo(HuaweiMap hMap) { hMap.Clear(); Circle circle1; LatLng circle1LatLng = new LatLng(41.01019, 28.974475); CircleOptions circle1Options = new CircleOptions(); circle1Options.InvokeCenter(circle1LatLng); circle1Options.InvokeRadius(1600); circle1Options.InvokeStrokeWidth(5); circle1Options.InvokeStrokeColor(Color.Blue); circle1Options.InvokeFillColor(Color.Argb(60, 0, 0, 255)); circle1Options.Clickable(true); circle1Options.InvokeZIndex(2); circle1 = hMap.AddCircle(circle1Options); Circle circle2; LatLng circle2LatLng = new LatLng(41.01563, 29.052667); CircleOptions circle2Options = new CircleOptions(); circle2Options.InvokeCenter(circle2LatLng); circle2Options.InvokeRadius(5000); circle2Options.InvokeStrokeWidth(10); circle2Options.InvokeStrokeColor(Color.OrangeRed); circle2Options.InvokeFillColor(Color.Argb(60, 255, 200, 0)); circle2Options.Clickable(true); circle2Options.InvokeZIndex(1); circle2 = hMap.AddCircle(circle2Options); }
private void DrawBlueDot() { CircleOptions circleOptions = new CircleOptions(); circleOptions.InvokeCenter(new LatLng(currentLocation.Latitude, currentLocation.Longitude)); circleOptions.InvokeRadius(5); circleOptions.InvokeFillColor(Color.CadetBlue); circleOptions.InvokeStrokeColor(Color.White); circleOptions.InvokeStrokeWidth(2); circleOptions.InvokeZIndex(1); blueDot = _map.AddCircle(circleOptions); }
/// <summary> /// When the user stops. /// </summary> /// <param name="sender">Sender object</param> /// <param name="e">User's position</param> private void Model_UserStopped(object sender, PositionArgs e) { var circleOptions = new CircleOptions(); circleOptions.InvokeCenter(new LatLng(e.LocationData.Latitude, e.LocationData.Longitude)); circleOptions.InvokeRadius(14); circleOptions.InvokeFillColor(Color.Rgb(213, 52, 58)); circleOptions.InvokeStrokeColor(Color.Black); circleOptions.InvokeStrokeWidth(1); circleOptions.InvokeZIndex(10); RunOnUiThread(() => { _map.AddCircle(circleOptions); _speedTextView.Text = "0"; }); }
protected override NativeCircle CreateNativeItem(Circle outerItem) { var opts = new CircleOptions(); opts.InvokeCenter(new LatLng(outerItem.Center.Latitude, outerItem.Center.Longitude)); opts.InvokeRadius(outerItem.Radius.Meters); opts.InvokeStrokeWidth(outerItem.StrokeWidth * this.ScaledDensity); // TODO: convert from px to pt. Is this collect? (looks like same iOS Maps) opts.InvokeStrokeColor(outerItem.StrokeColor.ToAndroid()); opts.InvokeFillColor(outerItem.FillColor.ToAndroid()); opts.Clickable(outerItem.IsClickable); opts.InvokeZIndex(outerItem.ZIndex); var nativeCircle = NativeMap.AddCircle(opts); // associate pin with marker for later lookup in event handlers outerItem.NativeObject = nativeCircle; return(nativeCircle); }
/// <summary> /// Delete the previous user circle and draw the new one /// </summary> /// <param name="position">User's new position</param> private void DrawUser(LatLng position) { var circleOptions = new CircleOptions(); circleOptions.InvokeCenter(position); circleOptions.InvokeRadius(9); circleOptions.InvokeFillColor(Color.Rgb(69, 140, 228)); circleOptions.InvokeStrokeColor(Color.White); circleOptions.InvokeStrokeWidth(2); circleOptions.InvokeZIndex(11); RunOnUiThread(() => { var newUserPosition = _map.AddCircle(circleOptions); _userPosition?.Remove(); _userPosition = newUserPosition; }); }
private void drawCircle() { Circle circle; LatLng circleLatLng = new LatLng(40.985996056, 29.035333192); CircleOptions circleOptions = new CircleOptions(); circle = hMap.AddCircle(circleOptions); circleOptions.InvokeCenter(circleLatLng); circleOptions.InvokeRadius(1800); circleOptions.InvokeStrokeWidth(5); circleOptions.InvokeStrokeColor(Color.Blue); circleOptions.InvokeStrokeWidth(30); circleOptions.Clickable(true); circleOptions.InvokeZIndex(2); circle = hMap.AddCircle(circleOptions); circleOptions.Clickable(true); hMap.CircleClick += OnCircleClick; }
public MapOverlay(Cell cell) { CellID = cell.ID; // Set cell overlay options cellPolygonOptions = new PolygonOptions(); cellPolygonOptions.Add(new LatLng((double)cell.Latitude, (double)cell.Longitude)); //first rectangle point cellPolygonOptions.Add(new LatLng((double)cell.Latitude, (double)cell.Longitude + (double)GameModel.FrontierInterval)); cellPolygonOptions.Add(new LatLng((double)cell.Latitude + (double)GameModel.FrontierInterval, (double)cell.Longitude + (double)GameModel.FrontierInterval)); cellPolygonOptions.Add(new LatLng((double)cell.Latitude + (double)GameModel.FrontierInterval, (double)cell.Longitude)); //automatically connects last two points cellPolygonOptions.InvokeZIndex(100); // Set mine overlay options LatLng circleCenter = new LatLng((double)cell.Latitude + ((double)GameModel.FrontierInterval / 2), (double)cell.Longitude + ((double)GameModel.FrontierInterval / 2)); mineCircleOptions = new CircleOptions(); mineCircleOptions.InvokeCenter(circleCenter); mineCircleOptions.InvokeRadius(3); mineCircleOptions.InvokeStrokeWidth(6); mineCircleOptions.InvokeStrokeColor(Color.White); mineCircleOptions.InvokeZIndex(200); // Set antimine overlay options antiMineTriangleOptions = new PolygonOptions(); antiMineTriangleOptions.Add(new LatLng(((double)cell.Latitude + ((double)GameModel.FrontierInterval) * .75), ((double)cell.Longitude + (double)GameModel.FrontierInterval / 2))); antiMineTriangleOptions.Add(new LatLng(((double)cell.Latitude + ((double)GameModel.FrontierInterval) * .25), ((double)cell.Longitude + (double)GameModel.FrontierInterval * .25))); antiMineTriangleOptions.Add(new LatLng(((double)cell.Latitude + ((double)GameModel.FrontierInterval) * .25), ((double)cell.Longitude + (double)GameModel.FrontierInterval * .75))); antiMineTriangleOptions.InvokeStrokeWidth(6); antiMineTriangleOptions.InvokeStrokeColor(Color.White); antiMineTriangleOptions.InvokeZIndex(200); UpdateColor(cell.HoldStrength, cell.TeamID); cellPolygonOptions.InvokeStrokeWidth(0); if (cell.TeamID == GameModel.Player.Team.ID) { MapOverlayClickHandler = new FriendlyOverlayClickHandler(); } else { MapOverlayClickHandler = new EnemyOverlayClickHandler(); } }