// Use this for initialization void Start() { im = GetComponent <InputManager> (); rb = GetComponent <Rigidbody> (); ca = GetComponent <CircleAttack> (); dfob = GetComponent <DisplayFloatOnBar> (); canSpawn = true; phase = Resources.Load("Phase") as AudioClip; errorClip = Resources.Load("Error") as AudioClip; ready = Resources.Load("Ready") as AudioClip; }
private void HotKeyManager_HotKeyPressed(object sender, HotKeyEventArgs e) { if (e.Key == Keys.O && e.Modifiers == (KeyModifiers.Shift | KeyModifiers.Alt)) { // add circle on me CircleAttack f = new CircleAttack(); f.FixCenter = true; f.Center = Core.Me.Location.Convert(); f.HeadingOffset = Core.Me.Heading; f.Radius = 3; f.Color = Color.FromArgb(0x70, 0x70, 0, 0); f.PointColor = Color.FromArgb(0x70, 0x70, 0x70, 0); customPoints.AddDrawItem(f); } if (e.Key == Keys.I && e.Modifiers == (KeyModifiers.Shift | KeyModifiers.Alt)) { customPoints = new ComplexDrawCommand(); } }