예제 #1
0
        public void EndCinematic()
        {
            if (m_activeCinematic == null)
            {
                return;
            }

            m_cinematicDiff              = 0;
            m_cinematicCamera            = null;
            m_activeCinematic            = null;
            m_activeCinematicCameraIndex = -1;
            if (m_CinematicObject)
            {
                WorldObject vpObject = player.GetViewpoint();
                if (vpObject)
                {
                    if (vpObject == m_CinematicObject)
                    {
                        player.SetViewpoint(m_CinematicObject, false);
                    }
                }

                m_CinematicObject.AddObjectToRemoveList();
            }
        }
예제 #2
0
 public void BeginCinematic(CinematicSequencesRecord cinematic)
 {
     m_activeCinematic            = cinematic;
     m_activeCinematicCameraIndex = -1;
 }