예제 #1
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        private const ConnectionType UserIdConnectionType = ConnectionType.RemoteTrusted;             //use RemoteTrusted if specifying a windows user on the server, or SQL if using a DB local user

        /// <summary>
        /// The Main method - the standard entry function for a .Net console application. This method will execute other
        /// methods in order to fulfill the final goal - in this case, printing the name of the Root node in the Archive instance.
        /// </summary>
        static void Main()
        {
            //create a client instance (in this case, the addition of a service reference auto-generated this 'proxy' class) to operate with.
            CinegyDataAccessServiceClient cinegyClient = new CinegyDataAccessServiceClient();

            //CAS requires a connection context to be provided with most calls, in order to assign the correct session to any individual call.
            //This context is linked to a user login, and will determine the security context in which results are returned.
            //Identical calls to the same method varying by context may yield different results, depending on the user permissions!
            ConnectContext clientConnectContext = ConnectToCas(cinegyClient);

            //The CAS proxy object implements a number of concrete types - but any type that exists in the explorer tree structure
            //inherit from Node. The Root Node is a special object which represents the very start of the explorer tree.
            //If you wanted to draw the tree out, you would start by getting the details of the root node.
            Node rootNode = GetRootNode(cinegyClient, clientConnectContext);

            //Little bit of error checking, in case the connection has failed and the root node is null
            if (rootNode != null)
            {
                Console.WriteLine("Connected to CAS OK, Root Node Name: " + rootNode.name);
            }

            //CAS will keep a connection alive for a time (the default is 5 minutes, unless altered in configuration).
            //A heartbeat can be transmitted to let the service know the connection is still alive, and absence of this
            //light-weight heartbeat (or other calls) will make the service terminate the connection (and invalidate the context).
            //However, if you know you are disconnecting, call the explict disconnection and then the service will
            //return the license for that connection and invalidate the context immediately. This is very useful when configured
            //to block secondary logins from one user if another is active (just like the Desktop client).
            DisconnectFromCas(cinegyClient, clientConnectContext);

            Console.WriteLine("\n\nPress Enter to Quit.");

            Console.ReadLine();
        }
예제 #2
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 /// <summary>
 /// A method to explicitly disconnect from CAS, returning the used license and freeing this user account to be used again
 /// </summary>
 /// <param name="cinegyClient">A valid instance of a CAS proxy client</param>
 /// <param name="clientContext">The context to be returned to the pool and invalidated</param>
 private static void DisconnectFromCas(CinegyDataAccessServiceClient cinegyClient, ConnectContext clientContext)
 {
     try
     {
         string errorMsg;
         cinegyClient.Disconnect(ref clientContext, out errorMsg);
     }
     catch (Exception ex)
     {
         Console.WriteLine("Failed to disconnect cleanly from CAS - don't worry, the service will timeout the connection within a few minutes anyway. Exception: " + ex.Message);
     }
 }
예제 #3
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        private static Node GetRootNode(CinegyDataAccessServiceClient cinegyClient, ConnectContext clientContext)
        {
            string errorMsg;
            int    retCode;

            Node rootNode = cinegyClient.GetRoot(clientContext, out retCode, out errorMsg);

            if (rootNode == null)
            {
                Console.WriteLine("Error " + retCode + " while trying to retrieve root node: " + errorMsg);

                return(null);
            }

            return(rootNode);
        }
예제 #4
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        /// <summary>
        /// The method that locates and returns the special-case 'root node'. From this node, all other nodes can be located.
        /// </summary>
        /// <param name="cinegyClient">A valid instance of a CAS proxy client</param>
        /// <param name="clientContext">The context to be returned and invalidated</param>
        /// <returns>A generic CAS Node object containing the root node details for the database the supplied context was generated from.</returns>
        private static Node GetRootNode(CinegyDataAccessServiceClient cinegyClient, ConnectContext clientContext)
        {
            string errorMsg;
            int    retCode;

            //the actual root node is cast into a CAS Node class from the client special method 'GetRoot' - the main call in this wrapper method.
            Node rootNode = cinegyClient.GetRoot(clientContext, out retCode, out errorMsg);

            if (rootNode == null)
            {
                Console.WriteLine("Error " + retCode + " while trying to retrieve root node: " + errorMsg);

                return(null);
            }

            return(rootNode);
        }
예제 #5
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        /// <summary>
        /// This is the worker method for carrying out the actual connection to the CAS service.
        /// If the connection fails, errors are logged to the console (this should be structured exceptions in production code)
        /// </summary>
        /// <param name="cinegyClient">The instance of the proxy class to use to connect with</param>
        /// <returns>If successful, a valid ConnectContext object to be used for other stateful calls to methods</returns>
        private static ConnectContext ConnectToCas(CinegyDataAccessServiceClient cinegyClient)
        {
            ConnectContext clientContext;

            try
            {
                string errorMsg;
                int    retCode;

                string applicationId = string.Format("{0}##{1}##{2}##{3}", ApplicationName, ApplicationGuid, MinimumCasVersion, VersionId);

                cinegyClient.Endpoint.Address = new EndpointAddress(CasUrl);
                BasicHttpBinding binding = new BasicHttpBinding(BasicHttpSecurityMode.TransportCredentialOnly);

                //in this example, we are updating various WCF parameters to allow more data to flow back and forward.
                //the defaults set by the automatic generation of the proxy are a bit low.
                //they can be altered by hand in the app.config file, or by code (shown below).
                //watch out for problems with these values being too small if you generate a fresh project and reference!
                binding.MaxReceivedMessageSize = 2147483647;
                binding.MaxBufferSize          = 2147483647;
                binding.ReaderQuotas.MaxStringContentLength = 2147483647;
                binding.ReaderQuotas.MaxArrayLength         = 2147483647;
                cinegyClient.Endpoint.Binding = binding;

                clientContext = cinegyClient.Connect(DbServer, 0, DbName, UserIdConnectionType, UserName,
                                                     UserPassword, applicationId, DomainName, WrapperType.None,
                                                     out retCode, out errorMsg);

                if (retCode != 0)
                {
                    Console.WriteLine("Error " + retCode + " while connecting: " + errorMsg);
                    return(null);
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("Connection attempt threw exception: " + ex.Message);
                return(null);
            }

            return(clientContext);
        }
예제 #6
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        /// <summary>
        /// This is the worker method for carrying out the actual connection to the CAS service.
        /// If the connection fails, errors are logged to the console (this should be structured exceptions in production code)
        /// </summary>
        /// <param name="cinegyClient">The instance of the proxy class to use to connect with</param>
        /// <returns>If successful, a valid ConnectContext object to be used for other stateful calls to methods</returns>
        private static ConnectContext ConnectToCas(CinegyDataAccessServiceClient cinegyClient)
        {
            ConnectContext clientContext;

            try
            {
                string errorMsg;
                int    retCode;

                //All connections to CAS should be identified, allowing easier administration.
                //The applcation ID here matches a pattern for the server to parse, which includes a
                //free-text (human friendly) applcation name, a Guid (which is used to retrieve the correct
                //license from the CAS license pool), the minimum CAS version required by the client, and a
                //version ID string identifying the version of the client.
                string applicationId = string.Format("{0}##{1}##{2}##{3}", ApplicationName, ApplicationGuid, MinimumCasVersion, VersionId);

                //The use of an endpoint address here allows the configuration in auto-generated WCF proxies to be overriden.
                //This is very useful when the client application may need to connect to multiple endpoints based on user selection.
                cinegyClient.Endpoint.Address = new EndpointAddress(CasUrl);

                //This is the call to the actual method (via the proxy client) that will return the context.
                //Tracing through this method in debug mode will reveal other code generated by WCF that deals with making this call over HTTP
                clientContext = cinegyClient.Connect(DbServer, 0, DbName, UserIdConnectionType, UserName,
                                                     UserPassword, applicationId, DomainName, WrapperType.None,
                                                     out retCode, out errorMsg);

                //If things have failed, the return code from any CAS method will be non-zero
                if (retCode != 0)
                {
                    Console.WriteLine("Error " + retCode + " while connecting: " + errorMsg);
                    return(null);
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("Connection attempt threw exception: " + ex.Message);
                return(null);
            }

            return(clientContext);
        }
예제 #7
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        /// <summary>
        /// This is the method for executing the actual search query on the server.
        /// </summary>
        /// <param name="cinegyClient">The instance of the proxy class to use to connect with</param>
        /// <param name="clientContext">The active context to use for the query</param>
        /// <param name="searchWrapper">The wrapper class containing all relevant parameters for the search.</param>
        /// <returns>An array of SearchResults populated with values for the page</returns>
        private static SearchResult[] Search(CinegyDataAccessServiceClient cinegyClient, ConnectContext clientContext, SearchWrapper searchWrapper)
        {
            try
            {
                string errorMsg;

                //Pepare the array for containing the result set.
                SearchResult[] searchResults;
                int            returnCode;

                //Execute the actual search method against CAS, passing the prepared parameters.
                cinegyClient.Search(clientContext, searchWrapper.Parameters, out searchResults, out returnCode, out errorMsg);
                Console.WriteLine("Return Code: " + returnCode);
                Console.WriteLine("Message: " + errorMsg);
                return(searchResults);
            }
            catch (Exception ex)
            {
                Console.WriteLine("Search failed. Exception: " + ex.Message);
                return(null);
            }
        }
예제 #8
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        private static ConnectContext ConnectToCas(CinegyDataAccessServiceClient cinegyClient)
        {
            ConnectContext clientContext;

            try
            {
                string errorMsg;
                int    retCode;

                string applicationId = string.Format("{0}##{1}##{2}##{3}", ApplicationName, ApplicationGuid, MinimumCasVersion, VersionId);

                cinegyClient.Endpoint.Address = new EndpointAddress(CasUrl);
                BasicHttpBinding binding = new BasicHttpBinding(BasicHttpSecurityMode.TransportCredentialOnly);
                binding.MaxReceivedMessageSize = 2147483647;
                binding.MaxBufferSize          = 2147483647;
                binding.ReaderQuotas.MaxStringContentLength = 2147483647;
                binding.ReaderQuotas.MaxArrayLength         = 2147483647;
                cinegyClient.Endpoint.Binding = binding;

                clientContext = cinegyClient.Connect(DbServer, 0, DbName, UserIdConnectionType, UserName,
                                                     UserPassword, applicationId, DomainName, WrapperType.None,
                                                     out retCode, out errorMsg);

                if (retCode != 0)
                {
                    Console.WriteLine("Error " + retCode + " while connecting: " + errorMsg);
                    return(null);
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("Connection attempt threw exception: " + ex.Message);
                return(null);
            }

            return(clientContext);
        }
예제 #9
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        private const ConnectionType UserIdConnectionType = ConnectionType.RemoteTrusted;             //use RemoteTrusted if specifying a windows user on the server, or SQL if using a DB local user

        /// <summary>
        /// The Main method - the standard entry function for a .Net console application. This method will execute other
        /// methods in order to fulfill the final goal - in this case, running the main console input loop to perform a Cinegy search.
        /// </summary>
        static void Main(string[] args)
        {
            Console.ForegroundColor = ConsoleColor.Green; //colour the console green, since it is springtime! #justforfun

            //create a client instance (in this case, the addition of a service reference auto-generated this 'proxy' class) to operate with.
            CinegyDataAccessServiceClient cinegyClient = new CinegyDataAccessServiceClient();

            //CAS requires a connection context to be provided with most calls, in order to assign the correct session to any individual call.
            //This context is linked to a user login, and will determine the security context in which results are returned.
            //Identical calls to the same method varying by context may yield different results, depending on the user permissions!
            ConnectContext clientConnectContext = ConnectToCas(cinegyClient);

            if (clientConnectContext == null)
            {
                while (Console.KeyAvailable == false)
                {
                }
                return;
            }

            Console.WriteLine("\nConnected to " + DbName + "\n");
            HandleConsoleInput(cinegyClient, clientConnectContext);
            DisconnectFromCas(cinegyClient, clientConnectContext);
        }
예제 #10
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        /// <summary>
        /// This method, first introduced in this sample application, looks up a specified node and returns an array of all of it's child nodes.
        /// </summary>
        /// <param name="parentId">The database GUID of the node to look up and return the child nodes from.</param>
        /// <param name="cinegyClient">A valid instance of a CAS proxy client</param>
        /// <param name="clientContext">The context to be returned and invalidated</param>
        /// <returns>An array of child nodes, belonging to the parent node specifed.</returns>
        private static Node[] GetChildren(Guid parentId, CinegyDataAccessServiceClient cinegyClient, ConnectContext clientContext)
        {
            string errorMsg;
            int    retCode;

            //While CinegyAS node id's are often exchanged as simple .NET Guids, they need to be cast into this
            //special NODEID object when actually used with the proxy client methods. This object contains the
            //actual GUID as a field.
            NODEID id = new NODEID();

            id._nodeid_id = parentId;

            //When calling the method to GetChildrenNodes, a real instance of the parent node does not need to be
            //created - a local copy of NodeBase (from which Node inherits) can be used instead, with the crucial
            //ID value allocated. Doing this save a call just to get a real copy of the 'Node' first.
            NodeBase parentNode = new NodeBase()
            {
                _id = id
            };

            //The first interesting new method of this sample - the call to GetChildrenNode.
            //This method requires a reference to the NodeBase (which can be a previously returned instance of a Node, or a local variable of NodeBase),
            //which will be used as the parent to query.
            //The GET_NODE_REQUEST_TYPE is interesting, since it allows you to filter the results to show all, deleted or not deleted nodes. Not Deleted will
            //be the most useful in many cases.
            Node[] children = cinegyClient.GetChildrenNodes(clientContext, parentNode, GET_NODE_REQUEST_TYPE.NotDeleted, out retCode, out errorMsg);

            if (retCode != 0)
            {
                Console.WriteLine("Error " + retCode + " while trying to retrieve Children: " + errorMsg);

                return(null);
            }

            return(children);
        }
예제 #11
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        private static Node GetNode(Guid nodeId, CinegyDataAccessServiceClient cinegyClient, ConnectContext clientContext)
        {
            string errorMsg;
            int    retCode;
            NODEID id = new NODEID();

            id._nodeid_id = nodeId;

            NodeBase nodeBase = new NodeBase()
            {
                _id = id
            };

            Node node = cinegyClient.GetNode(clientContext, nodeBase, GET_NODE_REQUEST_TYPE.NotDeleted, out retCode, out errorMsg);

            if (node == null)
            {
                Console.WriteLine("Error " + retCode + " while trying to retrieve Node: " + errorMsg);

                return(null);
            }

            return(node);
        }
예제 #12
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        /// <summary>
        /// The method used to allow interactive commanding of the search process. Will repeat
        /// inside a 'do' loop until the 'Q' key is pressed, whereupon it will quit the loop (ultimately
        /// leading to the application terminating).
        /// </summary>
        /// <param name="cinegyClient">The instance of the proxy class to use to connect with</param>
        /// <param name="clientContext">The active context to use for the query</param>
        private static void HandleConsoleInput(CinegyDataAccessServiceClient cinegyClient, ConnectContext clientContext)
        {
            ConsoleKeyInfo keyInfo = new ConsoleKeyInfo();

            //This is a List of node IDs for moving back and forward by the pageful in the result set.
            //These IDs will be used as the _guid_start_id property of the SearchParameters object.
            IList <Guid> searchPageIDs = new List <Guid>();

            //Create an instance of the SearchWrapper class, used to command the search operation
            SearchWrapper searchWrapper = new SearchWrapper();

            SearchResult[] searchResults;

            //main 'do' loop for console input
            do
            {
                Console.WriteLine("\n--------------------------------------------------------");
                Console.WriteLine("Press the 's' key to start new search.");
                Console.WriteLine("Press the 'n' key to go to next search result page.");
                Console.WriteLine("Press the 'p' key to go to previous search result page.");
                Console.WriteLine("Press the 'q' key to quit\n");

                while (Console.KeyAvailable == false)
                {
                }

                keyInfo = Console.ReadKey(true);

                switch (keyInfo.Key)
                {
                //The user wants to start a new search. This will reset the wrapper, and set
                //a new general string search paramter containing the entered text.
                case ConsoleKey.S:
                    Console.Write("Keyword: ");

                    //this list will be populated with IDs referring to every page of
                    //results that are returned.
                    searchPageIDs = new List <Guid>();
                    searchWrapper = new SearchWrapper();
                    searchWrapper.Parameters._str_search = Console.ReadLine();

                    Console.WriteLine("Searching...\n");
                    //Call to a local method to organise the values collected ready to run the actual search.
                    PrepareSearch(searchWrapper, searchPageIDs, SearchMode.NewSearch);

                    //Call to a local method to execute the prepared seach operation.
                    searchResults = Search(cinegyClient, clientContext, searchWrapper);

                    //Call to a local method to process the results and respond.
                    HandleSearchResults(searchResults, searchWrapper, searchPageIDs);
                    break;

                //Pages to the nex search page returned from CAS, so the screen is not overfilled
                case ConsoleKey.N:
                    Console.WriteLine("Retrieving next Page for '" + searchWrapper.Parameters._str_search + "'....\n");

                    //Again, calls to the PrepareSearch local method, but specifying the next page
                    PrepareSearch(searchWrapper, searchPageIDs, SearchMode.NextPage);
                    //And then re-executes the search method to get the filled results
                    searchResults = Search(cinegyClient, clientContext, searchWrapper);
                    //Before processing the display
                    HandleSearchResults(searchResults, searchWrapper, searchPageIDs);
                    break;

                //Pages to the prvious search page returned from CAS.
                case ConsoleKey.P:
                    Console.WriteLine("Retrieving previous Page for '" + searchWrapper.Parameters._str_search + "'....\n");

                    //Same as next page, but now with a different mode (PreviousPage)
                    PrepareSearch(searchWrapper, searchPageIDs, SearchMode.PreviousPage);
                    searchResults = Search(cinegyClient, clientContext, searchWrapper);
                    HandleSearchResults(searchResults, searchWrapper, searchPageIDs);
                    break;

                //Quit application.
                case ConsoleKey.Q:
                    Console.WriteLine("Quitting...");
                    break;

                default:
                    Console.WriteLine("Unknown Key Command");
                    break;
                }
            } while (keyInfo.Key != ConsoleKey.Q);
        }
예제 #13
0
        private const ConnectionType UserIdConnectionType = ConnectionType.RemoteTrusted;             //use RemoteTrusted if specifying a windows user on the server, or SQL if using a DB local user

        /// <summary>
        /// The Main method - the standard entry function for a .Net console application. This method will execute other
        /// methods in order to fulfill the final goal - in this case, printing the details of all the children of the specified node.
        /// If no node ID GUID is passed as a command line argument, the details of the root node will be displayed.
        /// </summary>
        static void Main(string[] args)
        {
            CinegyDataAccessServiceClient cinegyClient = new CinegyDataAccessServiceClient();

            ConnectContext clientConnectContext = ConnectToCas(cinegyClient);

            //if no arguments have been passed in, provide the name and DB ID of the root node
            if ((args == null) || (args.Length == 0))
            {
                Node rootNode = GetRootNode(cinegyClient, clientConnectContext);

                if (rootNode != null)
                {
                    Console.WriteLine("Connected to CAS OK, Root Node Name: " + rootNode.name + ", Root Node ID: " + rootNode._id._nodeid_id.ToString());
                }
            }
            else
            {
                Guid parentId;

                //attempt to turn the first command line argument to a valid GUID

                if (Guid.TryParse(args[0], out parentId))
                {
                    //Get an array of Node objects representing the 'children' contained by this specified 'parent' node.
                    Node[] children = GetChildren(parentId, cinegyClient, clientConnectContext);

                    if (children != null)
                    {
                        if (children.GetLength(0) == 0)
                        {
                            Console.WriteLine("No children nodes found - is the supplied node empty or missing?");
                            Console.WriteLine();
                        }
                        //All items that exist in the tree can be cast as Nodes, no matter what they
                        //really are (folders, clips, bins) - they all inherit from Node.
                        //This makes it simple to get key properties that are shared by
                        //these different types.
                        foreach (Node child in children)
                        {
                            //All nodes have names - this is what is displayed to the user, for example in the explorer tree
                            Console.WriteLine("[" + child.name + "]");
                            //A node type is a concrete type which defines key behaviours and properties. Sub-types are loosely coupled, and configurable.
                            //For example, Portfolios, Programmes and Folders are all of master type 'Folder', and differ by Sub-type (which allows
                            //these items to have different names and icons).
                            Console.WriteLine("\t" + "Type: " + child._type.ToString());
                            //A node's _id value is the identity that it has in the database, and is unique. Nodes can be looked up
                            //using other methods in the client by their node _id value.
                            Console.WriteLine("\t" + "ID: " + child._id._nodeid_id.ToString());

                            Console.WriteLine();
                        }
                    }
                }
                else
                {
                    Console.WriteLine("Format of Node ID is not valid");
                }
            }

            //Don't forget to disconnect!
            DisconnectFromCas(cinegyClient, clientConnectContext);

            Console.WriteLine("\n\nPress Enter to Quit.");

            Console.ReadLine();
        }
예제 #14
0
        private const ConnectionType UserIdConnectionType = ConnectionType.RemoteTrusted;             //use RemoteTrusted if specifying a windows user on the server, or SQL if using a DB local user

        /// <summary>
        /// The Main method - the standard entry function for a .Net console application. This method will execute other
        /// methods in order to fulfill the final goal - in this case, printing the details of all the children of the specified node, along with any metadata fields set.
        /// </summary>
        static void Main(string[] args)
        {
            CinegyDataAccessServiceClient cinegyClient = new CinegyDataAccessServiceClient();

            ConnectContext clientConnectContext = ConnectToCas(cinegyClient);


            if ((args == null) || (args.Length == 0))
            {
                Console.WriteLine("No Node ID provided - please provide a GUID as a command line argument to this application.");

                //The root node cannot currently be looked up with the generic call to GetNodeByID (in the future, this will be improved)
                //So don't try and get metadata from the root node with this sample!
                Console.WriteLine("Please note, this GUID provided must NOT be the Root Node GUID!");
                Console.WriteLine();
            }
            else
            {
                Guid nodeId;

                if (Guid.TryParse(args[0], out nodeId))
                {
                    Node node = GetNode(nodeId, cinegyClient, clientConnectContext);

                    if (node != null)
                    {
                        Console.WriteLine("[" + node.name + "]");
                        Console.WriteLine("\t" + "Type: " + node._type.ToString());
                        Console.WriteLine("\t" + "ID: " + node._id._nodeid_id.ToString());
                        Console.WriteLine("\t" + "Owner: " + node.owner);
                        Console.WriteLine();

                        //The node metadataSet is the group of metadata objects, which includes values, assigned to the node.
                        //An object with no metadata values will not have a metadata set, since empty values are not
                        //included in the results.
                        if (node.metadataSet != null)
                        {
                            Console.WriteLine("*** Metadata ***");
                            Console.WriteLine();

                            //The node metadatSet has a property 'metadata' which is an array of metadata objects
                            foreach (var metadata in node.metadataSet.metadata)
                            {
                                //print out the interesting properties of the metadata object
                                Console.WriteLine("[" + metadata.internalName + "]");
                                Console.WriteLine("\t" + "Descriptor ID: " + metadata.descriptorID._nodeid_id.ToString());
                                Console.WriteLine("\t" + "Type: " + metadata.type);
                                Console.WriteLine("\t" + "Value: " + metadata.value);
                                Console.WriteLine();
                            }
                        }
                    }
                }
                else
                {
                    Console.WriteLine("Format of Node ID is not valid");
                }
            }

            //Remember, disconnect when you will not use this context again
            DisconnectFromCas(cinegyClient, clientConnectContext);

            Console.WriteLine("\n\nPress Enter to Quit.");

            Console.ReadLine();
        }