public override void Init() { base.Init(); view.Init(); widgets[view.nIndex].OnClick = UseModeEnhanced; widgets[view.clIndex].OnClick = UseModeClassicHax; widgets[view.clHaxIndex].OnClick = UseModeClassic; if (view.backIndex >= 0) { widgets[view.backIndex].OnClick = SwitchToSettings; } Resize(); }
public override void Init() { base.Init(); view.Init(); widgets[view.nIndex].OnClick = (x, y) => ModeClick(false, false); widgets[view.clIndex].OnClick = (x, y) => ModeClick(true, false); widgets[view.clHaxIndex].OnClick = (x, y) => ModeClick(true, true); if (view.backIndex >= 0) { widgets[view.backIndex].OnClick = (x, y) => game.SetScreen(new SettingsScreen(game)); } Resize(); }
public override void Init() { game.Window.Keyboard.KeyDown += KeyDown; game.Window.Keyboard.KeyUp += KeyUp; view.Init(); widgets[view.nIndex].OnClick = (x, y) => ModeClick(false, false); widgets[view.clIndex].OnClick = (x, y) => ModeClick(true, false); widgets[view.clHaxIndex].OnClick = (x, y) => ModeClick(true, true); if (view.backIndex >= 0) { widgets[view.backIndex].OnClick = (x, y) => game.SetScreen(new MainScreen(game)); } Resize(); }