private void init() { if (initialized) return; controller=GameObject.Find("GameController").GetComponent<ChooseCharacterController>(); deleteButton=deleteSpriteRenderer.GetComponent<DeletesCharacterData>(); }
public void setPlayerIndex(int playerIndex) { this.playerIndex=playerIndex; controller=GameObject.Find("GameController").GetComponent<ChooseCharacterController>(); }
void Start() { controller=GameObject.Find("GameController").GetComponent<ChooseCharacterController>(); myTextMesh=GetComponentInChildren<TextMesh>(); myTextMesh.text="Delete"; }