public System.Threading.Tasks.Task ChessStatusAsync(ChessClient.ServiceReference1.Chess chess, int index, int side) { return(base.Channel.ChessStatusAsync(chess, index, side)); }
public System.Threading.Tasks.Task ChessMoveAsync(ChessClient.ServiceReference1.Chess selectChess, ChessClient.ServiceReference1.Chess targetChess, int index) { return(base.Channel.ChessMoveAsync(selectChess, targetChess, index)); }
public void ChessStatus(ChessClient.ServiceReference1.Chess chess, int index, int side) { base.Channel.ChessStatus(chess, index, side); }
public void ChessMove(ChessClient.ServiceReference1.Chess selectChess, ChessClient.ServiceReference1.Chess targetChess, int index) { base.Channel.ChessMove(selectChess, targetChess, index); }