public Board(Chess.Game.Board other) : this(copySquares <Graphical.Square>(other.Squares)) { }
public Board(Chess.Game.Board other) : this(copySquares <Simulation.Square>(other.Squares)) { }
public Game(Chess.Game.Board board, Chess.Game.Player player0, Chess.Game.Player player1) : base(board, player0, player1) { Board2D.InitializeGraphicalElements(); Board2D.Initialize2DCoordinates(new Vec2 <uint>((MainWindowSize.Width / 4), (MainWindowSize.Height / 32))); }