//public readonly Menu farm = new Menu("FarmMode", "FarmMode"); public void Combo() { if (Me == null || Me.ClassId != ClassId.CDOTA_Unit_Hero_Meepo || !Game.IsInGame) { return; } if (!Me.IsAlive) { return; } Activated = Game.IsKeyDown(Menu.Item("keyBind").GetValue <KeyBind>().Key); PoofKey = Game.IsKeyDown(Menu.Item("poofKey").GetValue <KeyBind>().Key); PoofAutoMode = Menu.Item("poofAutoMod").GetValue <KeyBind>().Active; SafePoof = Menu.Item("poofSafe").IsActive(); Dodge = Menu.Item("Dodge").GetValue <KeyBind>().Active; var checkObj = ObjectManager.GetEntities <Unit>().Where(x => (x.ClassId == ClassId.CDOTA_BaseNPC_Creep_Lane || x.ClassId == ClassId.CDOTA_BaseNPC_Creep_Siege || x.ClassId == ClassId.CDOTA_BaseNPC_Creep || x.ClassId == ClassId.CDOTA_BaseNPC_Creep_Neutral || x.HasInventory || x.ClassId == ClassId.CDOTA_Unit_SpiritBear) && x.IsAlive && x.Team != Me.Team && x.IsValid).ToList(); var meepos = ObjectManager.GetEntities <Hero>().Where(x => x.IsControllable && x.IsAlive && x.ClassId == ClassId.CDOTA_Unit_Hero_Meepo).ToList(); var fount = ObjectManager.GetEntities <Unit>().Where(x => x.Team == Me.Team && x.ClassId == ClassId.CDOTA_Unit_Fountain).ToList(); //blink = Me.FindItem("item_blink"); E = ObjectManager.GetEntities <Hero>() .Where(x => x.IsAlive && x.Team != Me.Team && !x.IsIllusion) .OrderBy(x => { var firstOrDefault = meepos.OrderBy(y => GetDistance2D(x.Position, y.Position)).FirstOrDefault(); if (firstOrDefault != null) { return(GetDistance2D(x.Position, firstOrDefault.Position)); } return(0); }) .FirstOrDefault(); /**************************************************DODGE*************************************************************/ var f = ObjectManager.GetEntities <Hero>() .Where(x => x.IsAlive && x.Team == Me.Team && !x.IsIllusion && x.IsControllable && x.ClassId == ClassId.CDOTA_Unit_Hero_Meepo) .OrderBy(x => { var firstOrDefault = fount.OrderBy(y => GetDistance2D(x.Position, y.Position)).FirstOrDefault(); if (firstOrDefault != null) { return(GetDistance2D(x.Position, firstOrDefault.Position)); } return(0); }) .FirstOrDefault(); var meeposCount = meepos.Count(); var q = new Ability[meeposCount]; for (var i = 0; i < meeposCount; ++i) { q[i] = meepos[i].Spellbook.SpellQ; } var w = new Ability[meeposCount]; for (var i = 0; i < meeposCount; ++i) { w[i] = meepos[i].Spellbook.SpellW; } if (Dodge && Me.IsAlive) { var baseDota = ObjectManager.GetEntities <Unit>().Where(unit => unit.Name == "npc_dota_base" && unit.Team != Me.Team).ToList(); if (baseDota != null) { for (var t = 0; t < baseDota.Count(); ++t) { for (var i = 0; i < meeposCount; ++i) { var angle = meepos[i].FindAngleBetween(baseDota[t].Position, true); var pos = new Vector3((float)(baseDota[t].Position.X - 710 * Math.Cos(angle)), (float)(baseDota[t].Position.Y - 710 * Math.Sin(angle)), 0); if (!(meepos[i].Distance2D(baseDota[t]) <= 700) || meepos[i].HasModifier("modifier_bloodseeker_rupture") || !Utils.SleepCheck(meepos[i].Handle + "MoveDodge")) { continue; } meepos[i].Move(pos); Utils.Sleep(120, meepos[i].Handle + "MoveDodge"); // Console.WriteLine("Name: " + baseDota[t].Name); // Console.WriteLine("Speed: " + baseDota[t].Speed); // Console.WriteLine("ClassId: " + baseDota[t].ClassId); // Console.WriteLine("Handle: " + baseDota[t].Handle); // Console.WriteLine("UnitState: " + baseDota[t].UnitState); } } } var thinker = ObjectManager.GetEntities <Unit>().Where(unit => unit.Name == "npc_dota_thinker" && unit.Team != Me.Team).ToList(); if (thinker != null) { for (var i = 0; i < thinker.Count(); ++i) { for (var j = 0; j < meeposCount; ++j) { var angle = meepos[j].FindAngleBetween(thinker[i].Position, true); var pos = new Vector3((float)(thinker[i].Position.X - 360 * Math.Cos(angle)), (float)(thinker[i].Position.Y - 360 * Math.Sin(angle)), 0); if (!(meepos[j].Distance2D(thinker[i]) <= 350) || meepos[j].HasModifier("modifier_bloodseeker_rupture")) { continue; } if (!Utils.SleepCheck(meepos[j].Handle + "MoveDodge")) { continue; } meepos[j].Move(pos); Utils.Sleep(350, meepos[j].Handle + "MoveDodge"); } } } foreach (var v in meepos) { if (Utils.SleepCheck(v.Handle + "_move") && v.Health <= v.MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value && !v.HasModifier("modifier_bloodseeker_rupture") && v.Distance2D(fount.First().Position) >= 1000 ) { v.Move(fount.First().Position); Utils.Sleep(300, v.Handle + "_move"); } if (!Activated) { continue; } var angle = v.FindAngleBetween(fount.First().Position, true); var pos = new Vector3((float)(fount.First().Position.X - 500 * Math.Cos(angle)), (float)(fount.First().Position.Y - 500 * Math.Sin(angle)), 0); if ( v.Health >= v.MaximumHealth * 0.58 && v.Distance2D(fount.First()) <= 400 && Me.Team == Team.Radiant && Utils.SleepCheck(v.Handle + "RadMove") ) { v.Move(pos); Utils.Sleep(400, v.Handle + "RadMove"); } if (!(v.Health >= v.MaximumHealth * 0.58) || !(v.Distance2D(fount.First()) <= 400) || Me.Team != Team.Dire || !Utils.SleepCheck(v.Handle + "DireMove")) { continue; } v.Move(pos); Utils.Sleep(400, v.Handle + "DireMove"); } for (var i = 0; i < meeposCount; ++i) { Travel = meepos[i].FindItem("item_travel_boots") ?? meepos[i].FindItem("item_travel_boots_2"); if (w[i] != null && w[i].CanBeCasted() && meepos[i].Health <= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value && meepos[i].Handle != f.Handle && meepos[i].Distance2D(f) >= 700 && E == null && meepos[i].Distance2D(fount.First().Position) >= 1500 && Utils.SleepCheck(meepos[i].Handle + "W")) { w[i].UseAbility(f); Utils.Sleep(1000, meepos[i].Handle + "W"); } else if ( Travel != null && Travel.CanBeCasted() && meepos[i].Health <= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value && (!w[i].CanBeCasted() || meepos[i].Position.Distance2D(f) >= 1000 || (w[i].CanBeCasted() && f.Distance2D(fount.First()) >= 1500)) || (meepos[i].IsSilenced() || meepos[i].MovementSpeed <= 280) && meepos[i].Distance2D(fount.First().Position) >= 1500 && E == null && Utils.SleepCheck(meepos[i].Handle + "travel")) { Travel.UseAbility(fount.First().Position); Utils.Sleep(1000, meepos[i].Handle + "travel"); } if (meepos[i].HasModifier("modifier_bloodseeker_rupture")) { if (w[i] != null && w[i].CanBeCasted() && meepos[i].Handle != f.Handle && Utils.SleepCheck(meepos[i].Handle + "W")) { w[i].UseAbility(f); Utils.Sleep(500, meepos[i].Handle + "W"); } else if (Travel != null && Travel.CanBeCasted() && !w[i].CanBeCasted() && meepos[i].Distance2D(fount.First().Position) >= 1200 && Utils.SleepCheck(meepos[i].Handle + "travel")) { Travel.UseAbility(fount.First().Position); Utils.Sleep(1000, meepos[i].Handle + "travel"); } } if (E != null && q[i] != null && meepos[i].Health <= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value && q[i].CanBeCasted() && E.Modifiers.Any(y => y.Name != "modifier_meepo_earthbind") && !E.IsMagicImmune() && meepos[i].Distance2D(E) <= q[i].GetCastRange() - 50 && Utils.SleepCheck(meepos[i].Handle + "_net_casting")) { q[i].CastSkillShot(E); Utils.Sleep(q[i].GetCastDelay(meepos[i], E, true) + 500, meepos[i].Handle + "_net_casting"); } else if (!q[i].CanBeCasted() && meepos[i].Health <= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value) { // ReSharper disable once LoopVariableIsNeverChangedInsideLoop for (var j = 0; j < meeposCount; ++j) { if (E == null || q[j] == null || meepos[i].Handle == meepos[j].Handle || !(meepos[j].Position.Distance2D(E) < q[i].GetCastRange()) || !E.Modifiers.Any(y => y.Name != "modifier_meepo_earthbind") || !(meepos[j].Position.Distance2D(meepos[i]) < q[j].GetCastRange()) || E.IsMagicImmune() || !Utils.SleepCheck(meepos[i].Handle + "_net_casting")) { continue; } q[j].CastSkillShot(E); Utils.Sleep(q[j].GetCastDelay(meepos[j], E, true) + 1500, meepos[i].Handle + "_net_casting"); break; } } if (E != null && w[i] != null && w[i].CanBeCasted() && meepos[i].Health <= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value && meepos[i].Handle != f.Handle && meepos[i].Distance2D(f) >= 700 && (meepos[i].Distance2D(E) >= (E.AttackRange + 60) || meepos[i].MovementSpeed <= 290) && (q == null || (!q[i].CanBeCasted() || E.HasModifier("modifier_meepo_earthbind") || !E.IsMagicImmune()) || meepos[i].Distance2D(E) >= 1000) && meepos[i].Distance2D(fount.First().Position) >= 1100 && Utils.SleepCheck(meepos[i].Handle + "W")) { w[i].UseAbility(f); Utils.Sleep(1000, meepos[i].Handle + "W"); } else if ( E != null && Travel != null && Travel.CanBeCasted() && meepos[i].Health <= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value && (!w[i].CanBeCasted() || meepos[i].Position.Distance2D(f) >= 1000 || (w[i].CanBeCasted() && f.Distance2D(fount.First()) >= 2000)) && (meepos[i].Distance2D(E) >= (E.AttackRange + 60) || (meepos[i].IsSilenced() || meepos[i].MovementSpeed <= 290)) && meepos[i].Distance2D(fount.First().Position) >= 1100 && Utils.SleepCheck(meepos[i].Handle + "travel")) { Travel.UseAbility(fount.First().Position); Utils.Sleep(1000, meepos[i].Handle + "travel"); } } } /**************************************************DODGE*************************************************************/ /***************************************************POOF*************************************************************/ if (PoofKey) { for (var i = 0; i < meeposCount; ++i) { for (var j = 0; j < checkObj.Count(); ++j) { if (w[i] == null || ((!(meepos[i].Distance2D(checkObj[j]) <= 365) || !SafePoof) && (SafePoof)) || !w[i].CanBeCasted() || (meepos[i].Health < meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value&& Dodge) || !Utils.SleepCheck(meepos[i].Handle + "Wpos")) { continue; } w[i].UseAbility(meepos[i]); Utils.Sleep(250, meepos[i].Handle + "Wpos"); } } } if (PoofAutoMode) { for (var i = 0; i < meeposCount; i++) { var nCreeps = ObjectManager.GetEntities <Unit>().Where(x => (x.ClassId == ClassId.CDOTA_BaseNPC_Creep_Lane || x.ClassId == ClassId.CDOTA_BaseNPC_Creep_Siege || x.ClassId == ClassId.CDOTA_BaseNPC_Creep || x.ClassId == ClassId.CDOTA_BaseNPC_Creep_Neutral) && x.Team != Me.Team && x.IsSpawned && x.IsAlive).Where(x => x.Distance2D(meepos[i]) <= 345).ToList().Count(); SliderCountUnit = nCreeps >= (Skills.Item("poofCount").GetValue <Slider>().Value); if (!SliderCountUnit || w[i] == null || !w[i].CanBeCasted() || !meepos[i].CanCast() || !(meepos[i].Health >= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value - 0.05) || !(meepos[i].Mana >= (meepos[i].MaximumMana / 100 * Menu.Item("mana").GetValue <Slider>().Value)) || !Utils.SleepCheck(meepos[i].Handle + "Wpos")) { continue; } w[i].UseAbility(meepos[i]); Utils.Sleep(250, meepos[i].Handle + "Wpos"); } } /***************************************************POOF*************************************************************/ /**************************************************COMBO*************************************************************/ if (!Activated) { return; } { for (var i = 0; i < meeposCount; ++i) { E = ClosestToMouse(meepos[i]); if (E == null) { return; } InitMeepo = GetClosestToTarget(meepos, E); if ( w[i] != null && meepos[i].CanCast() && ( meepos[i].Handle != f.Handle && f.HasModifier("modifier_fountain_aura_buff") || meepos[i].Handle == f.Handle && !f.HasModifier("modifier_fountain_aura_buff") ) && meepos.Count(x => x.Distance2D(meepos[i]) <= 1000) > 1 && meepos[i].Health >= meepos[i].MaximumHealth * 0.8 && w[i].CanBeCasted() && InitMeepo.Distance2D(E) <= 350 && Utils.SleepCheck(meepos[i].Handle + "poof") ) { w[i].UseAbility(E.Position); Utils.Sleep(250, meepos[i].Handle + "poof"); } if (Me.HasModifier("modifier_fountain_aura_buff")) { if ( Me.Spellbook.SpellW != null && Me.Spellbook.SpellW.CanBeCasted() && Me.Health >= Me.MaximumHealth * 0.8 && meepos.Count(x => x.Distance2D(Me) <= 1000) > 1 && InitMeepo.Distance2D(E) <= 350 && Utils.SleepCheck(Me.Handle + "pooff") ) { Me.Spellbook.SpellW.UseAbility(E.Position); Utils.Sleep(250, Me.Handle + "pooff"); } } // /*int[] cool; * var core = Me.FindItem("item_octarine_core"); * if (core !=null) * cool = new int[4] { 20, 16, 12, 8 }; * else * cool = new int[4] { 15, 12, 9, 6 };*/ Orchid = Me.FindItem("item_orchid") ?? Me.FindItem("item_bloodthorn"); Blink = meepos[i].FindItem("item_blink"); Sheep = E.ClassId == ClassId.CDOTA_Unit_Hero_Tidehunter ? null : Me.FindItem("item_sheepstick"); if ( // sheep Sheep != null && Sheep.CanBeCasted() && Me.CanCast() && !E.IsLinkensProtected() && !E.IsMagicImmune() && Me.Distance2D(E) <= 900 && meepos[i].Distance2D(E) <= 350 && Utils.SleepCheck("sheep") ) { Sheep.UseAbility(E); Utils.Sleep(250, "sheep"); } // sheep Item end if ( // Medall Medall != null && Medall.CanBeCasted() && Utils.SleepCheck("Medall") && meepos[i].Distance2D(E) <= 300 && Me.Distance2D(E) <= 700 ) { Medall.UseAbility(E); Utils.Sleep(250, "Medall"); } // Medall Item end if ( // orchid Orchid != null && Orchid.CanBeCasted() && Me.CanCast() && !E.IsLinkensProtected() && !E.IsMagicImmune() && meepos[i].Distance2D(E) <= 300 && Me.Distance2D(E) <= 900 && Utils.SleepCheck("orchid") ) { Orchid.UseAbility(E); Utils.Sleep(250, "orchid"); } // orchid Item end if (Utils.SleepCheck("Q") && !E.HasModifier("modifier_meepo_earthbind") && (((!Blink.CanBeCasted() || Blink == null) && meepos[i].Distance2D(E) <= q[i].GetCastRange()) || (Blink.CanBeCasted() && meepos[i].Distance2D(E) <= 350)) ) { if (q[i] != null && (meepos[i].Health >= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value || !Dodge) && q[i].CanBeCasted() && !E.IsMagicImmune() && !meepos[i].IsChanneling() && meepos[i].Distance2D(E) <= q[i].GetCastRange() && Utils.SleepCheck(meepos[i].Handle + "_net_casting")) { q[i].CastSkillShot(E); Utils.Sleep(q[i].GetCastDelay(meepos[i], E, true) + 1500, meepos[i].Handle + "_net_casting"); Utils.Sleep(1500, "Q"); } } if ( Blink != null && Me.CanCast() && Blink.CanBeCasted() && Me.Distance2D(E) >= 350 && Me.Distance2D(E) <= 1150 ) { if (Blink.CanBeCasted() && !Menu.Item("blinkDelay").IsActive() && meepos[i].Health >= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value && Utils.SleepCheck("13")) { Blink.UseAbility(E.Position); Utils.Sleep(200, "13"); } Task.Delay(1340 - (int)Game.Ping).ContinueWith(_ => { if (!Blink.CanBeCasted() || !Menu.Item("blinkDelay").IsActive() || !Utils.SleepCheck("12")) { return; } Blink.UseAbility(E.Position); Utils.Sleep(200, "12"); }); for (var j = 0; j < meeposCount; ++j) { if (w[j] == null || meepos[j].Handle == Me.Handle || !meepos[j].CanCast() || (((f.Handle == meepos[j].Handle || !f.HasModifier("modifier_fountain_aura_buff")) && f.HasModifier("modifier_fountain_aura_buff"))) || meepos[j].Health < meepos[j].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value || E.IsMagicImmune() || !w[j].CanBeCasted() || !Utils.SleepCheck(meepos[j].Handle + "poof")) { continue; } w[j].UseAbility(E.Position); Utils.Sleep(250, meepos[j].Handle + "poof"); } } if ( meepos[i].Distance2D(E) <= 200 && (!meepos[i].IsAttackImmune() || !E.IsAttackImmune()) && meepos[i].NetworkActivity != NetworkActivity.Attack && meepos[i].CanAttack() && meepos[i].Health >= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value && !meepos[i].IsChanneling() && Utils.SleepCheck(meepos[i].Handle + "Attack") ) { meepos[i].Attack(E); Utils.Sleep(180, meepos[i].Handle + "Attack"); } else if ((( (!meepos[i].CanAttack() || meepos[i].Distance2D(E) >= 0) && meepos[i].NetworkActivity != NetworkActivity.Attack && meepos[i].Distance2D(E) <= 1000)) && ((meepos[i].Handle != Me.Handle && (Blink != null && Blink.CanBeCasted() && Me.Distance2D(E) <= 350) || (meepos[i].Handle == Me.Handle && !Blink.CanBeCasted())) || Blink == null) && meepos[i].Health >= meepos[i].MaximumHealth / 100 * Menu.Item("healh").GetValue <Slider>().Value && !meepos[i].IsChanneling() && Utils.SleepCheck(meepos[i].Handle + "Move")) { meepos[i].Move(E.Predict(450)); Utils.Sleep(250, meepos[i].Handle + "Move"); } } Vail = Me.FindItem("item_veil_of_discord"); Shiva = Me.FindItem("item_shivas_guard"); Medall = Me.FindItem("item_medallion_of_courage") ?? Me.FindItem("item_solar_crest"); Atos = Me.FindItem("item_rod_of_atos"); Cheese = Me.FindItem("item_cheese"); Abyssal = Me.FindItem("item_abyssal_blade"); Dagon = Me.Inventory.Items.FirstOrDefault(item => item.Name.Contains("item_dagon")); Ethereal = Me.FindItem("item_ethereal_blade"); E = Toolset.ClosestToMouse(Me); if (E == null) { return; } if ( // ethereal Ethereal != null && Ethereal.CanBeCasted() && Me.CanCast() && !E.IsLinkensProtected() && !E.IsMagicImmune() && Utils.SleepCheck("ethereal") ) { Ethereal.UseAbility(E); Utils.Sleep(200, "ethereal"); } // ethereal Item end if ( // Dagon Me.CanCast() && Dagon != null && (Ethereal == null || (E.HasModifier("modifier_item_ethereal_blade_slow") || Ethereal.Cooldown < 17)) && !E.IsLinkensProtected() && Dagon.CanBeCasted() && !E.IsMagicImmune() && Utils.SleepCheck("dagon") ) { Dagon.UseAbility(E); Utils.Sleep(200, "dagon"); } // Dagon Item end if ( // vail Vail != null && Vail.CanBeCasted() && Me.CanCast() && !E.IsMagicImmune() && Me.Distance2D(E) <= 1100 && Utils.SleepCheck("vail") ) { Vail.UseAbility(E.Position); Utils.Sleep(250, "vail"); } // orchid Item end if ( // Shiva Item Shiva != null && Shiva.CanBeCasted() && Me.CanCast() && !E.IsMagicImmune() && Utils.SleepCheck("shiva") && Me.Distance2D(E) <= 600 ) { Shiva.UseAbility(); Utils.Sleep(250, "shiva"); } // Shiva Item end if ( // cheese Cheese != null && Cheese.CanBeCasted() && Me.Health <= (Me.MaximumHealth * 0.3) && Me.Distance2D(E) <= 700 && Utils.SleepCheck("cheese") ) { Cheese.UseAbility(); Utils.Sleep(200, "cheese"); } // cheese Item end if ( // atos Blade Atos != null && Atos.CanBeCasted() && Me.CanCast() && !E.IsLinkensProtected() && !E.IsMagicImmune() && Me.Distance2D(E) <= 2000 && Utils.SleepCheck("atos") ) { Atos.UseAbility(E); Utils.Sleep(250, "atos"); } // atos Item end if (Abyssal == null || !Abyssal.CanBeCasted() || !Me.CanCast() || E.IsStunned() || E.IsHexed() || !Utils.SleepCheck("abyssal") || !(Me.Distance2D(E) <= 300)) { return; } Abyssal.UseAbility(E); Utils.Sleep(250, "abyssal"); } }