private void Awake() { nextValue = interVal; container = transform.Find("TemplateContainer"); template = container.Find("TemplateRow"); cheekiBreeki = new CheekiBreekiClass(); template.gameObject.SetActive(false); }
// Start is called before the first frame update void Start() { newNumberTransform = transform.Find("NumericValue"); textField = newNumberTransform.GetComponent <Text>(); numberButtonTransform = transform.Find("NumberButton"); numButtonText = numberButtonTransform.GetComponentInChildren <Text>(); GenerateAndShowNewNumber(); sw.Start(); cheekiBreeki = new CheekiBreekiClass(); }