public void TestChecksumValidator1() { var storedChecksums = new List <StoredChecksum> () { { new StoredChecksum() { gameFrame = 0, checksum = new ChecksumString("ABC1234") } }, { new StoredChecksum() { gameFrame = 1, checksum = new ChecksumString("BOB3322") } } }; ChecksumValidator gameStateValidator = new ChecksumValidatorBasic(); // invalid checksum in valid frame Assert.That(gameStateValidator.IsValid(0, new ChecksumString("DBC1231"), storedChecksums), Is.False); // valid checksum in same frame Assert.That(gameStateValidator.IsValid(0, new ChecksumString("ABC1234"), storedChecksums), Is.True); // valid checksum but on invalid frame Assert.That(gameStateValidator.IsValid(1, new ChecksumString("ABC1234"), storedChecksums), Is.False); // valid checksum in same frame Assert.That(gameStateValidator.IsValid(1, new ChecksumString("BOB3322"), storedChecksums), Is.True); }
public void ChecksumForFrameWithoutStoredChecksumShouldBeValid() { var storedChecksums = new List <StoredChecksum> () { { new StoredChecksum() { gameFrame = 5, checksum = new ChecksumString("ABC1234") } }, }; ChecksumValidator gameStateValidator = new ChecksumValidatorBasic(); Assert.That(gameStateValidator.IsValid(0, new ChecksumString("DBC1231"), storedChecksums), Is.True); }