public AIPlayerClass() { AiPieces = new List <Pieces> (); cbs = GameObject.FindObjectOfType <CheckersBoardScript>(); cbs.AIsMove = false; working = false; }
private void Start() { cbs = GameObject.FindObjectOfType <CheckersBoardScript> (); }
// Use this for initialization void Start() { AiPieces = new List <Pieces> (); cbs = GameObject.FindObjectOfType <CheckersBoardScript>(); cbs.AIsMove = false; }