public void NotifyInitiativeSelectSkillOrStuntFailure(string msg) { if (!_isUsing) { return; } var message = new CheckerSelectSkillOrStuntCompleteMessage(); message.isInitiative = true; message.failure = true; message.extraMessage = msg; _connection.SendMessage(message); }
public void NotifyPassiveSelectSkillOrStuntFailure(string msg) { if (!_isUsing || !BattleSceneContainer.Instance.IsChecking) { return; } var message = new CheckerSelectSkillOrStuntCompleteMessage(); message.isInitiative = false; message.failure = true; message.extraMessage = msg; _connection.SendMessage(message); }