public static void Main(string[] args) { Terraria.Main.NewText("Lobby started at " + DateTime.Now); try { queue = new TcpListener(IPAddress.Any, int.Parse(args[0])); queue.Start(); } catch { return; } loop = new System.Timers.Timer(100); loop.Enabled = true; loop.AutoReset = true; loop.Elapsed += delegate(object sender, System.Timers.ElapsedEventArgs e) { if (queue.Pending()) { NetworkStream stream = new NetworkStream(queue.AcceptSocket()); BinaryReader reader = new BinaryReader(stream); Chatter.AddPlayer(stream); } }; loop.Start(); timer = new System.Timers.Timer(100); timer.Enabled = true; timer.AutoReset = true; timer.Elapsed += delegate(object sender, System.Timers.ElapsedEventArgs e) { foreach (Chatter player in LobbyServer.players.Where(t => t != null && t.connected)) { player.Update(); } }; timer.Start(); hosting = true; }