public HeroChatWheelPing(ChatWheelMessage message, HeroId heroId, bool doublePing) { this.message = message; this.heroId = heroId; this.doublePing = doublePing; Cooldown = doublePing ? 3.22f : 1.2f; }
public void Say(ChatWheelMessage message, bool sayTime = false) { Network.ChatWheel(message); if (sayTime) { DelayAction.Add(250, () => Network.ChatWheel(ChatWheelMessage.Current_Time)); Variables.Sleeper.Sleep(random.Next(3111, 3333), "CanPing"); } else { Variables.Sleeper.Sleep(random.Next(1111, 1333), "CanPing"); } }
public ChatWheelPing(ChatWheelMessage message, bool sayTime = false) { this.message = message; this.sayTime = sayTime; Cooldown = sayTime ? 3.3f : 1.3f; }