void RpcShowUser(string l_userName) { p_chatModel.AddActiveUser(l_userName); p_chatModel.AddToChat("<color=#a52a2aff>" + l_userName + " joined the room </color>"); this.gameObject.name = l_userName; }
void RpcShowUser(string l_userName) { p_chatModel.AddActiveUser(l_userName); p_chatModel.AddToChat(l_userName + " joined the room"); this.gameObject.name = l_userName; }