public static bool IsChannelReceiveChat(ChatInfoLogic.CHANNEL_TYPE playerChannel, GC_CHAT.CHATTYPE chatChannel) { int playerSetup = 0; // if (playerChannel == ChatInfoLogic.CHANNEL_TYPE.CHAT_TYPE_WORLD) // { // playerSetup = PlayerPreferenceData.ChannelConfig_World; // } // else if (playerChannel == ChatInfoLogic.CHANNEL_TYPE.CHAT_TYPE_TELL) // { // playerSetup = PlayerPreferenceData.ChannelConfig_Tell; // } // else if (playerChannel == ChatInfoLogic.CHANNEL_TYPE.CHAT_TYPE_NORMAL) // { // playerSetup = PlayerPreferenceData.ChannelConfig_Normal; // } // else if (playerChannel == ChatInfoLogic.CHANNEL_TYPE.CHAT_TYPE_TEAM) // { // playerSetup = PlayerPreferenceData.ChannelConfig_Team; // } // else if (playerChannel == ChatInfoLogic.CHANNEL_TYPE.CHAT_TYPE_GUILD) // { // playerSetup = PlayerPreferenceData.ChannelConfig_Guild; // } // else if (playerChannel == ChatInfoLogic.CHANNEL_TYPE.CHAT_TYPE_MASTER) // { // playerSetup = PlayerPreferenceData.ChannelConfig_Master; // } // else if (playerChannel == ChatInfoLogic.CHANNEL_TYPE.CHAT_TYPE_FRIEND) // { // playerSetup = PlayerPreferenceData.ChannelConfig_Friend; // } // else if (playerChannel == ChatInfoLogic.CHANNEL_TYPE.CHAT_TYPE_SYSTEM) // { // playerSetup = PlayerPreferenceData.ChannelConfig_System; // } // if (playerChannel == ChatInfoLogic.CHANNEL_TYPE.CHAT_TYPE_VARIOUS) { playerSetup = PlayerPreferenceData.ChannelConfig_Various; } else // 不是综合频道 { //直接判断发送的数据频道与当前频道是不是一个频道 //回来的是小喇叭,就返回了,所有频道都显示 if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_LOUDSPEAKER) { return(true); } //是当前频道 if (playerChannel == ChatInfoLogic.ConvertCGChannelToChatInfo(chatChannel)) { return(true); } return(false); } int chatSetupIndex = (int)SETUPTOGGLE_INDEX.INVALID; if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_LOUDSPEAKER) { // 小喇叭直接返回true //return true; // 小喇叭频道改为可选择接收 chatSetupIndex = (int)SETUPTOGGLE_INDEX.LOUDSPEAKER; } else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_WORLD) { chatSetupIndex = (int)SETUPTOGGLE_INDEX.WORLD; } else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_TELL) { chatSetupIndex = (int)SETUPTOGGLE_INDEX.TELL; } else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_NORMAL) { chatSetupIndex = (int)SETUPTOGGLE_INDEX.NORMAL; } else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_TEAM) { chatSetupIndex = (int)SETUPTOGGLE_INDEX.TEAM; } else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_GUILD) { chatSetupIndex = (int)SETUPTOGGLE_INDEX.GUILD; } else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_MASTER) { chatSetupIndex = (int)SETUPTOGGLE_INDEX.MASTER; } // else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_FRIEND) // { // chatSetupIndex = (int)SETUPTOGGLE_INDEX.FRIEND; // } else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_SYSTEM) { chatSetupIndex = (int)SETUPTOGGLE_INDEX.SYSTEM; } else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_VARIOUS) { return(true); } else if (chatChannel == GC_CHAT.CHATTYPE.CHAT_TYPE_PROPAGATE) { chatSetupIndex = (int)SETUPTOGGLE_INDEX.PROPAGATE; } if (chatSetupIndex != (int)SETUPTOGGLE_INDEX.INVALID) { int nIsReceive = playerSetup % (int)Mathf.Pow(10, chatSetupIndex + 1) / (int)Mathf.Pow(10, chatSetupIndex); return(nIsReceive == 1 ? true : false); } return(false); }