public override bool Stop() { Logger.Log(LogType.Debug, "Unloading ChatChannels..."); ChatChannels.Clear(); Logger.Log(LogType.Debug, "Unloaded ChatChannels."); return(true); }
protected override void Dispose(bool disposing) { if (!IsDisposed) { if (disposing) { ChatChannels.Clear(); } IsDisposed = true; } base.Dispose(disposing); }