public override bool Stop()
 {
     Logger.Log(LogType.Debug, "Unloading ChatChannels...");
     ChatChannels.Clear();
     Logger.Log(LogType.Debug, "Unloaded ChatChannels.");
     return(true);
 }
        protected override void Dispose(bool disposing)
        {
            if (!IsDisposed)
            {
                if (disposing)
                {
                    ChatChannels.Clear();
                }


                IsDisposed = true;
            }
            base.Dispose(disposing);
        }