public void AddMessageToSelectedChannel(ChatChannel channel, string msg) { if (channel != null) { channel.Add("Bot", msg); } }
private void PostHelpToCurrentChannel() { ChatChannel channelForHelp = this.selectedChannel; if (channelForHelp != null) { channelForHelp.Add("info", ChatGui.HelpText); } else { Debug.LogError("no channel for help"); } }
public void AddMessageToSelectedChannel(string msg) { ChatChannel chatChannel = null; if (!this.chatClient.TryGetChannel(this.selectedChannelName, out chatChannel)) { Debug.Log("AddMessageToSelectedChannel failed to find channel: " + this.selectedChannelName); return; } if (chatChannel != null) { chatChannel.Add("Bot", msg); } }
/// <summary> /// 通知红包领取 /// </summary> /// <param name="cmd"></param> public void OnNoticeRedEnveLopeInfo(stNoticeRedPacketChatUserCmd_S cmd) { RedPacket rp = new RedPacket(); rp.status = (uint)RedPacketStatus.eRedPacketNormal; rp.title = cmd.title; rp.id = cmd.id; rp.name = cmd.name; AddPacket(cmd.world, rp); ChangeRedStatus(cmd.id, RedPacketStatus.eRedPacketNormal); SortAllRedPacket(); if (!DataManager.Manager <UIPanelManager>().IsShowPanel(PanelID.RedEnvelopePanel)) { DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.RedEnvelopeTakePanel, jumpData: new UIPanelBase.PanelJumpData() { Param = cmd }); } uint langTextID = 140001; ChatChannel channel = DataManager.Manager <ChatDataManager>().GetChannelByType(CHATTYPE.CHAT_WORLD); if (!cmd.world) { langTextID = 140002; channel = DataManager.Manager <ChatDataManager>().GetChannelByType(CHATTYPE.CHAT_CLAN); } stSendInfoReminderChatUserCmd_S chatCmd = new stSendInfoReminderChatUserCmd_S(); chatCmd.id = langTextID; chatCmd.szInfo = new List <string> { cmd.name }; Protocol.Instance.OnReceiveRemindText(chatCmd); uint moneyType = GameTableManager.Instance.GetGlobalConfig <uint>("UserRedEnvelopeCurrencyType"); uint maxNum = GameTableManager.Instance.GetGlobalConfig <uint>("UserRedEnvelopeCurrencyNum"); if (cmd.money_type == moneyType) { if (cmd.gold >= maxNum) { DispatchValueUpdateEvent(RedEnveLopeEvent.ShowRedEffect.ToString(), null, null); } } if (channel != null) { channel.Add(channel.ToChatInfoWithRedPackgetMsg(cmd)); } }
public void OnStatusUpdate(string user, int status, bool gotMessage, object message) { // This is how you get the status updates of friends. // Demo simply adds status updates to the currently shown chat. // You could buffer them or use them any other way, too. ChatChannel activeChannel = this.selectedChannel; if (activeChannel != null) { activeChannel.Add("info", string.Format("{0} is {1}. Msg:{2}", user, status, message)); } Debug.LogWarning("status: " + string.Format("{0} is {1}. Msg:{2}", user, status, message)); }
[Execute]//喇叭默认走马灯 public void Excute(GameCmd.stSpeakerChatUserCmd_CS cmd) { if (!ChatDataManager.CanRecieveChatMsgWithBlack(cmd.dwOPDes)) { return; } ShowRunlight(cmd.szInfo, RunLightInfo.Pos.Top, cmd.username); ChatChannel channel = DataManager.Manager <ChatDataManager>().GetChannelByType(CHATTYPE.CHAT_WORLD); if (channel != null) { channel.Add(channel.ToChatInfo(cmd)); } }
public void AddMessageToSelectedChannel(string msg) { ChatChannel channel = null; bool found = this.chatClient.TryGetChannel(this.selectedChannelName, out channel); if (!found) { Debug.Log("AddMessageToSelectedChannel failed to find channel: " + this.selectedChannelName); return; } if (channel != null) { channel.Add("Bot", msg, 0); //TODO: how to use msgID? } }
public void ExecuteChatCmd(GameCmd.stWildChannelCommonChatUserCmd_CS cmd) { if (!ChatDataManager.CanRecieveChatMsgWithBlack(cmd.dwOPDes)) { return; } if (cmd.byChatType == GameCmd.CHATTYPE.CHAT_SYS) { if ((cmd.byChatPos & (uint)GameCmd.ChatPos.ChatPos_Tips) == (uint)GameCmd.ChatPos.ChatPos_Tips) { TipsManager.Instance.ShowTips(cmd.szInfo); } if ((cmd.byChatPos & (uint)GameCmd.ChatPos.ChatPos_Sys_chat) == (uint)GameCmd.ChatPos.ChatPos_Sys_chat) { DataManager.Manager <ChatDataManager>().PrivateChatManager.AddChat(new GameCmd.stCommonMChatUserCmd_CS() { szInfo = cmd.szInfo, byChatType = CHATTYPE.CHAT_SYS, dwOPDes = 0, szOPDes = "系统", }); return; } } ChatChannel channel = DataManager.Manager <ChatDataManager>().GetChannelByType(cmd.byChatType); if (channel != null) { channel.Add(channel.ToChatInfo(cmd)); } if ((GameCmd.ChatPos)cmd.byChatPos == GameCmd.ChatPos.ChatPos_Gm || (GameCmd.ChatPos)cmd.byChatPos == GameCmd.ChatPos.ChatPos_Important) { ShowRunlight(cmd.szInfo, RunLightInfo.Pos.Top); } //下走马灯 不显示 if ((GameCmd.ChatPos)cmd.byChatPos == GameCmd.ChatPos.ChatPos_Sys && DataManager.Manager <ChatDataManager>().SimpleChannelContain(CHATTYPE.CHAT_SYS)) { ShowRunlight(cmd.szInfo, RunLightInfo.Pos.Bottom); } }