예제 #1
0
        /// <summary>
        /// </summary>
        public static void SetCastleBossEnergyChargingSpeed(Patch p, ChargingSpeed chargingSpeed)
        {
            Int32 address = 0x02E12B;

            p.Add(address, (Byte)chargingSpeed, "Castle Boss Energy Charging Speed");
        }
예제 #2
0
        /// <summary>
        /// </summary>
        public static void SetRobotMasterEnergyChargingSpeed(Patch p, ChargingSpeed chargingSpeed)
        {
            Int32 address = 0x02C142;

            p.Add(address, (Byte)chargingSpeed, "Robot Master Energy Charging Speed");
        }
예제 #3
0
        /// <summary>
        /// </summary>
        public static void SetWeaponEnergyChargingSpeed(Patch p, ChargingSpeed chargingSpeed)
        {
            Int32 address = 0x03835A;

            p.Add(address, (Byte)chargingSpeed, "Weapon Energy Charging Speed");
        }
예제 #4
0
        /// <summary>
        /// </summary>
        public static void SetEnergyTankChargingSpeed(Patch p, ChargingSpeed chargingSpeed)
        {
            Int32 address = 0x0352B2;

            p.Add(address, (Byte)chargingSpeed, "Energy Tank Charging Speed");
        }
예제 #5
0
        /// <summary>
        /// </summary>
        public static void SetHitPointChargingSpeed(Patch p, ChargingSpeed chargingSpeed)
        {
            Int32 address = 0x03831B;

            p.Add(address, (Byte)chargingSpeed, "Hit Point Charging Speed");
        }