void IncrementPowerTimer() { if (myOrbSpawner != null) { myOrbSpawner.GetComponent <OrbSpawner> ().willSpawn = true; ChargeLevels powers = GameObject.Find("TurretActiveTime" + colorName).GetComponent <ChargeLevels>(); if (colorName != null) { //PLAY AUDIO EFFECT UPON MATCH GetComponent <AudioSource>().PlayOneShot(match3SoundFX); float sliderValue = powers.sliderValue; powers.sliderValue += 5.0f; } } }
void Start() { dropTimer = GameManager.manager.dropTimer; for (int i = 0; i < Sides.Length; i++) { Sides[i] = new int[4]; } powerCell = GameObject.Find("PowerCell").GetComponent <PowerCellRotate>(); greenValue = GameObject.Find("TurretActiveTimeGreen").GetComponent <ChargeLevels>(); redValue = GameObject.Find("TurretActiveTimeRed").GetComponent <ChargeLevels>(); blueValue = GameObject.Find("TurretActiveTimeBlue").GetComponent <ChargeLevels>(); LeftCommands = Sides[LeftSide]; RightCommands = Sides[RightSide]; }
void Start() { checkWin = GameObject.FindObjectOfType <WinLoseGameState>(); tower = GameObject.FindObjectOfType <PowerTower>(); powercheck = GameObject.FindObjectOfType <PowerCellStats>(); TextA = GameObject.Find("GoalsTextA").GetComponent <Text>(); TextB = GameObject.Find("GoalsTextB").GetComponent <Text>(); TextC = GameObject.Find("GoalsTextC").GetComponent <Text>(); TextC1 = GameObject.Find("GoalsTextC1").GetComponent <Text>(); TextC2 = GameObject.Find("GoalsTextC2").GetComponent <Text>(); TextC3 = GameObject.Find("GoalsTextC3").GetComponent <Text>(); greenValue = GameObject.Find("TurretActiveTimeGreen").GetComponent <ChargeLevels>(); redValue = GameObject.Find("TurretActiveTimeRed").GetComponent <ChargeLevels>(); blueValue = GameObject.Find("TurretActiveTimeBlue").GetComponent <ChargeLevels>(); }