private static void PlayerExitVehicle(IVehicle vehicle, IPlayer player, byte seat) { try { if (player == null || vehicle == null || !player.Exists || !vehicle.Exists) { return; } int charId = User.GetPlayerOnline(player); if (charId <= 0) { return; } if (ServerVehicles.GetVehicleType(vehicle) != 2) { return; } if (ServerVehicles.GetVehicleOwner(vehicle) != charId) { return; } if (player.GetPlayerCurrentMinijob() == "None") { return; } if (player.GetPlayerCurrentMinijobStep() == "None") { return; } if (player.GetPlayerCurrentMinijob() != "Pilot") { return; } if (player.GetPlayerCurrentMinijobStep() == "DRIVE_BACK_TO_START" && vehicle.Position.IsInRange(Constants.Positions.Minijob_Pilot_VehOutPos, 10f)) { var model = vehicle.Model; foreach (var veh in Alt.Server.GetVehicles().Where(x => x.NumberplateText == $"PL-{charId}").ToList()) { if (veh == null || !veh.Exists) { continue; } ServerVehicles.RemoveVehiclePermanently(veh); veh.Remove(); } player.SetPlayerCurrentMinijob("None"); player.SetPlayerCurrentMinijobRouteId(0); player.SetPlayerCurrentMinijobStep("None"); player.SetPlayerCurrentMinijobActionCount(0); int rnd = 0; int rndExp = 0; switch (model) { case 2621610858: //Velum rnd = new Random().Next(250, 500); rndExp = new Random().Next(1, 5); break; case 1341619767: //Vestra rnd = new Random().Next(450, 650); rndExp = new Random().Next(3, 8); break; case 2999939664: //Nimbus rnd = new Random().Next(550, 850); rndExp = new Random().Next(5, 11); break; } if (!CharactersBank.HasCharacterBankMainKonto(charId)) { HUDHandler.SendNotification(player, 3, 5000, $"Dein Gehalt i.H.v. {rnd}$ konnte nicht überwiesen werden da du kein Hauptkonto hast."); return; } int accNumber = CharactersBank.GetCharacterBankMainKonto(charId); if (accNumber <= 0) { return; } CharactersMinijobs.IncreaseCharacterMinijobEXP(charId, "Pilot", rndExp); CharactersBank.SetBankAccountMoney(accNumber, CharactersBank.GetBankAccountMoney(accNumber) + rnd); ServerBankPapers.CreateNewBankPaper(accNumber, DateTime.Now.ToString("d", CultureInfo.CreateSpecificCulture("de-DE")), DateTime.Now.ToString("t", CultureInfo.CreateSpecificCulture("de-DE")), "Eingehende Überweisung", "San Andreas Flights", "Minijob Gehalt", $"+{rnd}$", "Online Banking"); HUDHandler.SendNotification(player, 2, 5000, $"Du hast den Minijob erfolgreich abgeschlossen. Dein Gehalt i.H.v. {rnd}$ wurde dir auf dein Hauptkonto überwiesen. Du hast {rndExp}EXP dazu bekommen."); player.EmitLocked("Client:Minijob:RemoveJobMarker"); return; } } catch (Exception e) { Alt.Log($"{e}"); } }
private static async void PlayerExitVehicle(IVehicle vehicle, IPlayer player, byte seat) { try { if (player == null || !player.Exists) { return; } if (vehicle == null || !vehicle.Exists) { return; } int charId = User.GetPlayerOnline(player); if (charId <= 0) { return; } if (ServerVehicles.GetVehicleType(vehicle) != 2) { return; } if (ServerVehicles.GetVehicleOwner(vehicle) != charId) { return; } if (player.GetPlayerCurrentMinijob() != "Busfahrer") { return; } if (player.GetPlayerCurrentMinijobStep() != "DRIVE_BACK_TO_START") { return; } if (!vehicle.Position.IsInRange(Constants.Positions.Minijob_Busdriver_VehOutPos, 8f)) { return; } player.EmitLocked("Client:Minijob:RemoveJobMarker"); foreach (var veh in Alt.Server.GetVehicles().Where(x => x.NumberplateText == $"BUS-{charId}").ToList()) { if (veh == null || !veh.Exists) { continue; } ServerVehicles.RemoveVehiclePermanently(veh); await Task.Delay(5000); veh.Remove(); } int givenEXP = Model.GetRouteGivenEXP((int)player.GetPlayerCurrentMinijobRouteId()); int givenMoney = Model.GetRouteGivenMoney((int)player.GetPlayerCurrentMinijobRouteId()); player.SetPlayerCurrentMinijob("None"); player.SetPlayerCurrentMinijobStep("None"); player.SetPlayerCurrentMinijobActionCount(0); player.SetPlayerCurrentMinijobRouteId(0); CharactersMinijobs.IncreaseCharacterMinijobEXP(charId, "Busfahrer", givenEXP); if (!CharactersBank.HasCharacterBankMainKonto(charId)) { HUDHandler.SendNotification(player, 3, 5000, $"Dein Gehalt i.H.v. {givenMoney}$ konnte nicht überwiesen werden da du kein Hauptkonto hast. Du hast aber {givenEXP}EXP erhalten (du hast nun: {CharactersMinijobs.GetCharacterMinijobEXP(charId, "Busfahrer")}EXP)."); return; } int accNumber = CharactersBank.GetCharacterBankMainKonto(charId); if (accNumber <= 0) { return; } CharactersBank.SetBankAccountMoney(accNumber, CharactersBank.GetBankAccountMoney(accNumber) + givenMoney); ServerBankPapers.CreateNewBankPaper(accNumber, DateTime.Now.ToString("d", CultureInfo.CreateSpecificCulture("de-DE")), DateTime.Now.ToString("t", CultureInfo.CreateSpecificCulture("de-DE")), "Eingehende Überweisung", "Los Santos Transit", "Minijob Gehalt", $"+{givenMoney}$", "Online Banking"); HUDHandler.SendNotification(player, 2, 5000, $"Du hast den Minijob erfolgreich abgeschlossen. Dein Gehalt i.H.v. {givenMoney}$ wurde dir auf dein Hauptkonto überwiesen. Du hast {givenEXP} erhalten (deine EXP: {CharactersMinijobs.GetCharacterMinijobEXP(charId, "Busfahrer")})"); return; } catch (Exception e) { Alt.Log($"{e}"); } }