public void PushCharUiBar(CharacterUiMgr charUi) { charUi.ReSetUi(); charUi.SetActive(false); charUiStack.Push(charUi); }
private void GetUi() { uimgr = UiManager.EnemyUi.PopCharUiBar(); }
void Init() { uimgr = UiManager.EnemyUi.PopCharUiBar(); }