/// <summary> /// Default constructor /// </summary> public CanvasWindow() { InitializeComponent(); Kinect kinect = Kinect.getInstance(); // Overlay kinect.BitMapReady += BitMapArrived; // Init canvas ocr = new CharacterRecognizer(canvas); Dispatcher.Invoke(new Action(() => recognize())); }
public Intelligence(bool enableReportGeneration) { EnableReportGeneration = enableReportGeneration; int classificationMethod = Configurator.GetIntProperty("intelligence_classification_method"); if (classificationMethod == 0) { ChrRecog = new KnnPatterClassificator(); } else { ChrRecog = new NeuralPatternClassificator(); } Parser = new Parser(); }