private CharacterEnums.CharacterClass getCharacterClass() { int maxRandom = Enum.GetNames(typeof(CharacterEnums.CharacterClass)).Length; int selectedNum = random.Next(0, maxRandom); CharacterEnums.CharacterClass characterClass = ((CharacterEnums.CharacterClass)selectedNum); return(characterClass); }
internal string DisplayClassInfo(CharacterEnums.CharacterClass charClass) { BsonDocument doc = GrabFromDatabase("Characters", "General", "_id", "ClassInfo"); StringBuilder sb = DisplayInfo(doc, charClass.ToString()); sb.AppendLine(DisplayConfirmSelection()); return(sb.ToString()); }