public plate_CharCreate_Race(CharacterCreationStateLoop characterCreationStateLoop) { CharacterCreationStateLoop = characterCreationStateLoop; Initialize(); }
public plate_CharCreate_Languages(CharacterCreationStateLoop characterCreationStateLoop) { CharacterCreationStateLoop = characterCreationStateLoop; Initialize(); }
public plate_CharCreate_PhysicalTraits(CharacterCreationStateLoop characterCreationStateLoop) { CharacterCreationStateLoop = characterCreationStateLoop; Initialize(); }
public plate_CharCreate_Attributes(CharacterCreationStateLoop characterCreationStateLoop) { CharacterCreationStateLoop = characterCreationStateLoop; Initialize(); }